The Survivalists update out now (version 1.0.5), patch notes and trailer
Team17 has readied a major update for the Switch version of The Survivalists. Version 1.0.5 is live, featuring taming, animal breeding, a new crop system, and much more.
Below are the full patch notes:
TAMING
- Players are now able to tame the following animals: Big Cats, Wolves, Elephant Birds, Boars, Deer & Stags, rabbits.
 - Certain objects are required to first pacify the animal and second to lure them back to a Pen.
 
- Tamed animals have a higher chance of dropping special ingredients.
 BREEDING
- Players are now able to Breed the following animals: Big Cats, Wolves, Elephant Birds, Boars, Deer & Stags, rabbits.
 
- Certain foods can be used to encourage breeding.
 LABYRINTH UPDATE
- Labyrinths end rooms are now occupied by a mini boss. Certain mini bosses will drop the recipes you need for taming!
 
- Bat mini boss.
 - Boar mini boss.
 - Elephant Bird mini boss.
 - Cat mini boss.
 TAMING CRAFT TREE
- 3 types of breeding food.
 - A new animal luring item.
 - A pipe component used in other recipes.
 - 5 types of tranquilliser blow-pipes.
 - New items added to loot tables.
 - A new structure tree has been added including:
 - Taming table.
 - Small animal pen.
 ANIMALS AND PLANTS
- New animals and dangerous plants.
 - The Wolves, Tank Bird and Flock Birds!
 
- Three new dangerous plants, some found in specific biomes.
 - Dangerous plants now drop items used in tranquillisers.
 CROP SYSTEM
- Players can now plant and grow their own crops including new varieties of plants to grow. Remember to water them!
 - Domesticated crops can offer a higher yield of resources including rare items.\n- Dangerous plants can now be grown to act as base defences.
 - New cooking recipes have been added utilising new crops.
 - New structures and items have been added to support.
 - Monkeys can now plant seeds and water if taught.
 - Seeds can be found on certain animals throughout the world.
 DYEING BENCH
- A bench that allows players to colour walls, floors and chests to suit their tastes.
 NEW STRUCTURES
- Tools and weapons can now be repaired with the new repair bench.
 - Weapons and tools can now be improved by using the grindstone structure.
 - Alchemy bench allows the player to transmute certain items into others.
 - Food processor bench allows food resources to be converted.
 - Cosmetic structures have been added including pond that can be populated with fish.
 - Refuse pit can be used to destroy items.
 - Decorative water features have been added.
 FAST RAFT
- A new faster raft can be crafted using crop resources.
 FISHING
- Nets and fish traps can be crafted enable catching fish live or for food.
 RAID IMPROVEMENTS
- Raids are now focused on the player and occur during bloodmoon. Players now receive plenty of warning prior to a raid to enable them to pick the right course of action.
 TAMING
- Tamed animals can be used as guard animals.
 LARGER INVENTORY
- Access to a larger inventory via a backpack has been added.
 GROUP PICKUP
- Alternate methods of pickup have been added, no need to spam the button.
 MULTITOOL
- No longer needs to be selected, as long as it is in the inventory it will be used.
 NEW RARE RESOURCES
- Rare resources are now present in the world needed for some recipes.
 COMBAT & STAMINA
- An overhaul to combat giving more fluid combat.
 - Greater control over direction of attack.
 - Lunge and knockback changes.
 - Stamina has been altered reducing running out when in combat and harvesting resources.
 - Flatter difficulty curve for enemy health.
 OTHER ADJUSTMENTS
- Damage values added to weapon tooltips.
 - Durability values added to tooltips.
 - Some reworking of weapon and tool values to make clearer the benefits of using the right tool for the right job.
 - Better colour coding on items to make clearer their rarity.
 - Baby animals are now present in the world.
 - New rare crops have been added to the world (*requires new save).
 - Monkeys now ‘bark’ needs as well as an icon.
 - Loot pools have been rebalanced.
 - Summon favourite monkeys from anywhere with the new summoning banana.
 - Durability on weapons and tools increased.
 - Slight increase to player and monkey movement speed.
 - A host of new recipes have been added to complement and support new features.
 - Online privileges are now turned on by default.
 OTHER CHANGES AND FIXES
- Key costs of labyrinths changed to reflect new difficulty.
 - New items in the Mysterious Strangers shop.
 - New attack patterns for cats and boars.
 - Devil boars will now appear more frequently in the world.
 - The night is dark and full of terrors – there are now more large predators at night.
 - Removed collisions from bushes to help with the common complaint that people felt they were constantly getting stuck in the environment.
 - Tweaked combat so that actions can be interrupted, you don’t need to wait for the whole animation to play before dodge rolling for example.
 - Fixed an issue where biomes were not triggering their visual effects correctly. Hostile biomes will now feel less welcoming.
 - Fixed an issue with one of the Labyrinth rooms being broken.
 - Fixed an issue where the Quest privilege option was incorrectly labelled.
 - Fixed an issue with the Mysterious Stranger’s store where players were unable to sell a stack of items.
 - Fixed various issues with the behaviour of Mysterious Chests in online sessions.
 - Fixed an issue where Torches and Braziers were no longer animating.
 - Fixed an issue where players were unable to rotate wooden chairs found in the wild.
 - Fixed an issue where the bloodmoon effect would appear a day before the world was replenished.
 - Fixed an issue where Shadows were displaying incorrectly around Teleporters.
 - Fixed instances where sleeping could cause a desync between the visual and actual time of day.
 - Fur rugs are no longer able to be placed ocean tiles using the raft.
 - Fixed an issue preventing players from using the Host’s shared monkeys unless both players have the privilege turned on.
 - Fixed an issue which caused raft music to continually play.
 - Fixed an issue where players could place storage chests on swamp tar pits.
 - Fixed an issue where the growing up particle effect for baby animals was desynced.
 - Fixed an issue where pins placed in Vaults and Labyrinths were incorrectly displayed outside of these areas.
 - Fixed an issue which caused the Structural Integrity Trophy to unlock when building the Taming Bench.
 - Fixed an issue preventing interaction with some lootable objects.
 - Fixed an issue where on rare occasions a player’s monkeys could not travel back with them when leaving an online session.
 - Fixed an issue where on rare occasions after a raid, damaged chests could no longer be used by monkeys.
 
We have a trailer for today’s major update below.
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