GTA: The Trilogy – The Definitive Edition removed a few cheats due to tech reasons
Grand Theft Auto: The Trilogy – The Definitive Edition has cheats, but it’s been confirmed that a few have been removed. According to producer Rich Rosado, some were taken out due to “technical reasons”. All of the remasters – Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas – now run in Unreal Engine. Unfortunately, there were some compatibility issues with cheats that were removed.
In an interview with USA Today, Rosado stated the following about the removal of certain cheats in Grand Theft Auto: The Trilogy – The Definitive Edition:
“We actually had to remove a couple for technical reasons, certain things that didn’t play well in the Unreal base. But that’s actually where I’ll leave it. There’s some fun with discovery. I’m not saying plus or minus, but I’d rather not just go right on the nose before the release of the game and go straight to the end credits.”
GTA: The Trilogy – The Definitive Edition arrives on Switch today. Grand Theft Auto III, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas now feature new lighting and environmental upgrades, high-resolution textures, increased draw distances, Grand Theft Auto V-style controls and targeting, and more.