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Switch owners can begin to enjoy some SEGA classics at home or on the go with the SEGA Ages collection on Switch, starting with two titles released this week: “Sonic the Hedgehog” and “Thunder Force IV”. Following this will be steady releases including “Phantasy Star”, “Alex Kidd in Miracle World”, “Gain Ground” and many more.

Last week’s issue of Famitsu has a mini-interview with Rieko Kodama, lead producer and director of SEGA AGES, to offer some insight on upcoming titles. Check out below for our translation.

Nintendo Life recently had the chance to speak with some of the developers behind Xenoblade Chronicles 2. These include Monolith Soft executive producer Tetsuya Takahashi, producer Koh Kojima, and Nintendo director Genki Yokota.

We have some excerpts below, which confirms that there won’t be any additional content for Xenoblade Chronicles 2, talk about designing Blades and the ending (spoilers of course), and more. You can read the full discussion here.

At the Tokyo Game Show, Game Informer caught up with Nippon Ichi president Sohei Niikawa. Niikawa had a few interesting things to say about supporting Switch and more.

During the interview, Niikawa mentioned that NIS “wants to continue to release more and more games” on Switch. He said the following about releasing games on the platform:

At the start of 2019, Travis Touchdown will finally be making a return with Travis Strikes Again: No More Heroes. But fans have also shown quite a bit of interest in having past entries in the series appear on Switch as well.

While director Suda51 has acknowledged interest in doing this previously, it appears he’s actually now taking a proactive approach. Speaking with Nintendeal at PAX West 2018, he mentioned that he’s in talks with Marvelous in hopes of bringing No More Heroes 1 and 2 to Switch.

Killer7 first debuted on the GameCube way back in 2005. All of these years later, it’s seeing a re-release, though only on Steam at present.

No announcements have been made, but Killer7 may have a chance of appearing on Switch as well. Director Suda51 indicated in an interview with Nintendo Wire that it could happen if the title does well on Steam.

A couple of months ago, Famitsu conducted an interesting interview with Peter Molyneux. Best known as the creator of Fable, Molyneux and the team at 22cans brought The Trail: Frontier Challenge to Switch earlier this year.

During one part of the interview, he was asked about his honest impressions of the hardware. Molyneux said in response:

Broken Sword will be back on Nintendo platforms with this month’s release of Broken Sword 5: The Serpent’s Curse on Switch. At Gamescom last month, MCV spoke with series creator Charles Cecil about bringing the game over and more.

Speaking about why the time is right for Broken Sword 5 on Switch, Cecil mentioned that the fans had been requested it. Additionally, he says that the platform “has gone beyond the hardcore Nintendo fans to a mainstream audience”.

Dragon Ball FighterZ was originally announced at last year’s E3. Almost immediately, fans started to ask why there wasn’t a Switch version, and began requesting a port. Those requests will finally be fulfilled when Dragon Ball FighterZ arrives on Switch later this month.

Ahead of the release, Switch Player caught up with the developers to chat about the game. The interview started out with the team being asked about why the Switch edition didn’t appear at the same time as the PS4 and Xbox One versions:

With Ubisoft’s Starlink: Battle for Atlas releasing next month on Switch, many previews of the space adventure title are garnering attention on the internet today. As part of a new interview with GameSpot, Ubisoft CEO Yves Guillemot has shared some interesting tidbits about his company’s close and growing relationship with Nintendo, how Star Fox found its way into Starlink, and even the possibility of a sequel for Mario + Rabbids Kingdom Battle.

We’ve highlighted the sections of the interview that feature Nintendo below. You can enjoy the full piece on GameSpot here

The collaboration between Nintendo and Ubisoft in Starlink: Battle for Atlas goes beyond Star Fox appearing in the game. Nintendo has been very involved in the entire process and even contributed to the Fox McCloud toy. Producer Matt Rose has revealed that it was the Big N who came up with the pose for the toy.

Rose mentioned the following about working with Nintendo on Starlink:

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