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According to Monster Hunter series producer Ryozo Tsujimoto, the team working on Monster Hunter Stories 2: Wings of Ruin spent “a long time deciding what to do with the graphics at first.”

Tsujimoto, along with director Kenji Oguru, spoke about the visual style during the Monster Hunter Stories 2 Special Pre-Launch Program. Oguru mentioned wanting to appeal to a wider audience compared to the first entry on 3DS. The character models were a big focus, and the team ended up going with more realistic body proportions. 

Here’s the exchange between Tsujimoto and Oguru, which also includes some talk about adding in co-op:

BioWare made one game for DS back in the day in the form of Sonic Chronicles: The Dark Brotherhood. It turns out that the company was also tinkering with an exclusive entry in the Mass Effect series, but the project was ultimately scrapped.

The same team behind Sonic Chronicles was also working on something called Mass Effect: Corsair. This would have been a Star Control-inspired game set in Batarian space that ran alongside the original trilogy.

Former BioWare producer Mark Darrah told MinnMax:

Game Informer shared a new video interview this week with the senior creative director of Marvel’s Guardians of the Galaxy for a new interview. In it, there’s discussion about how Eidos Montreal is creating a faithful but unique story based on the IP.

Here’s the full interview:

Nintendo shared a new developer interview today for Game Builder Garage. Naoki Masuda, the director and programmer, along with Kosuke Teshima, the subdirector participated in the discussion.

Both developers offered insight into the game programming software. There are some interesting tidbits shared, such as how the nodes were treated like an idol group.

Below is the full discussion:

Speaking with GameXplain, Vitei founder Giles Goddard revealed that the company once pitched an “ultra-realistic” F-Zero game. In the end though, Nintendo passed on the idea.

Goddard said the following about the pitch:

In a preview interview with V Jump Play, Capcom discussed how the team went about selecting monsters for Monster Hunter Stories 2: Wings of Ruin.

Here’s an excerpt we translated from the discussion:

Much like the original, NEO: The World Ends with You should have plenty to offer. Director Hiroyuki Ito and series director Tatsuya Kando recently spoke with 4Gamer, revealing how long it’ll take to complete.

The two shared the following:

In an interview with RPG Site, SaGa series creator Akitoshi Kawazu as well as SaGa producers Masanori Ichikawa and Hiroyuki Miura spoke about some of the recent re-releases and what could take place in the future.

Regarding Collection of SaGa: Final Fantasy Legend, Miura mentioned that sales were “a little bit above what we have forecasted, so it’s on a good path.” He said:

SEGA announced a number of different projects and initiative during Sonic Central back in May. A few different game releases are planned, including Sonic Origins.

SEGA has only shared a few details about the collection thus far. We do at least know that Sonic Origins will contain Sonic the Hedgehog 1, 2, Sonic 3 & Knuckles as well as Sonic CD.

In an interview with Game Informer, Sonic Team head Takashi Iizuka had this to say about the project:

Very little is known about the next mainline Sonic the Hedgehog game, which was teased during a Sonic Central broadcast in May. It showed the Blue Blur running in a forest – and that’s pretty much it. We don’t even have a confirmed title at present.

When asked about the new project in an interview with Game Informer, Sonic Team boss Takashi Iizuka said: