Submit a news tip

interview

Earlier this month, SEGA unveiled Hatsune Miku: Project Diva Mega39’s. This will be the first entry in the rhythm series for Nintendo’s console.

Following the announcement, Japanese magazine Famitsu spoke with creative producer Makoto Osaki and producer / director Keiichi Matsunami to learn more about the game. The two developers spoke about the project’s origins, how they went about choosing songs, settling on the visuals, wanting to use the Joy-Con, and more.

You can find our full translation below.

Wolfenstein: Youngblood is coming to Switch thanks to the porting efforts of Panic Button. This isn’t the studio’s first go-around with the console, as they previously helped bring a couple of other Bethesda titles to the console – including Wolfenstein II.

Youngblood executive producer Jerk Gustafsson commented on the Switch version in an interview with GamesBeat. He said that it’s “a miracle” and called the folks at Panic Button “magicians.”

Fortune is one of a few outlets that was given an opportunity to speak with Nintendo of America president Doug Bowser at E3 2019. During the discussion, Bowser shared his thoughts on 5G technology, eSports, wanting to surprise fans, and leaks.

You can read up on Bowser’s comments regarding these subjects below. For the full interview, head on over to Fortune.

GameCube nearly got a new StarCraft title before the entire project was scrapped. Blizzard had been working on StarCraft: Ghost for a couple of years, but the project just never came together.

In an interview with VG247, Blizzard co-founder Mike Morhaime spoke about having to cancel the third-person action game. Although it was a difficult decision, the move freed up team resources and ensured that other titles inside the company could thrive.

Morhaime said:

Nintendo has shared a new Astral Chain interview with director Takahisa Taura. During the discussion, Taura discussed the game’s difficulty (and revealed the “Unchained Mode”), spoke about wanting to include gameplay outside of just action sequences, and more. We also have confirmation that you can pet one of the Legions, which will surely please pet owners.

Here’s the full interview:

As part of a recent article published by Fortune on the future of Nintendo and the Switch, they report on some comments made by Doug Bowser that Nintendo is “closely watching” streaming technology moving forward.

Additionally, Bowser also comments that the Switch already “delivers on a lot of the promises of streaming”, citing the console’s handheld capabilities. The full quote can be read below.

The Switch delivers on a lot of the promises [of streaming], it’s a device where you can play anywhere, at any time, with anyone. It’s obviously something that we’re closely watching, and looking at, and understanding.

Source

Square Enix shared a new behind-the-scenes video for Final Fantasy XII: The Zodiac Age today. Below, director Takashi Katano and producer Hiroaki Kato take a look at some of the secrets and anecdotes from the development of the classic RPG.

Final Fantasy XII: The Zodiac Age is currently available on Switch.

Nihon Falcom doesn’t exactly have a lot of experience with Nintendo platforms. If Nippon Ichi Software didn’t offer to port Ys VIII, it probably wouldn’t have ended up on Switch.

In an interview with USgamer, Nihon Falcom president Toshihiro Kondo commented on what it would take to further suport Switch. Kondo explained that they “don’t have the knowhow” to develop for the platform and has to serve its fan base on PlayStation systems above all else. However, Nihon Falcom would be very much interested in an external company porting its titles to Switch much like we saw with Ys VIII.

Kondo’s full words:

Banjo-Kazooie will finally be back on a Nintendo platform later this year when the new DLC launches for Super Smash Bros. Ultimate. Prior to this, the series was a platforming staple on the N64.

According to composer Grant Kirkhope, Nintendo was “surprised” by the reaction to Banjo-Kazooie’s Smash Bros. announcement. He told VGC:

Game Informer recently had a chance to speak with Final Fantasy X producer Yoshinori Kitase. During the discussion, Kitase commented on the now infamous laughing scene, the divisive reaction to Blitzball, and the possibility of Final Fantasy X-3 happening.

Below are those excerpts: