Dragon Ball: The Breakers team was initially worried “fans might not want to play as comparatively weak characters like Bulma or Oolong”
Dragon Ball: The Breakers is doing something quite different for the franchise since it has you playing as “Survivors” like Bulma and Oolong or the “Raiders”, which include Cell, Frieza, and Kid Buu. Typically the Dragon Ball titles we’ve seen recap the series in an arena brawler or RPG format. The Breakers, however, is an asymmetrical action game where the Raiders try to hunt down the Survivors.
With such a different take on Dragon Ball games, it’s perhaps not a surprise that there was some uncertainty within the team initially. Producer Ryosuke Hara said in a recent interview that “the point was raised that fans might not want to play as comparatively weak characters like Bulma or Oolong.” In the end though, everyone “came around to liking the idea and gave us the go-ahead.”
According to Hara:
“This was new ground for us, so I can’t say we didn’t encounter any uncertainty along the way. For instance, the point was raised that fans might not want to play as comparatively weak characters like Bulma or Oolong.
However, there are a lot of producers in the company who’ve made many Dragon Ball games throughout the years, and eventually they came around to liking the idea and gave us the go-ahead.
Dragon Ball: The Breakers only ever got off the ground due to the open-mindedness and cooperation of a whole lot of people – both in and outside the company. I don’t think I could ever thank everybody involved enough for their contributions.”
Dragon Ball: The Breakers is due out on Switch later in 2022.