Submit a news tip



Tetris Effect: Connected update out now (version 1.3.3), patch notes

Posted on November 26, 2022 by (@NE_Brian) in News, Switch

Tetris Effect Connected update 1.3.3 1.1.2

Enhance Games has started distribution of a new version 1.3.3 update for Tetris Effect: Connected. We believe it will show as version 1.1.2 on Switch.

The update includes a new SR Disconnect Penalty, matchmaking adjustments, and more. You can find the full patch notes for the Tetris Effect: Connected version 1.3.3 update (or version 1.1.2) below.

[ALL] Added an SR Disconnect Penalty status for players that exhibit an abnormally high disconnect rate within RANKED MATCHES. We will be monitoring how well this helps discourage bad actors, and adjust as needed.

[ALL] Adjusted matchmaking so players may not exit the lobby in most competitive RANKED MATCH modes – ZONE BATTLE, SCORE ATTACK, and CLASSIC SCORE ATTACK – once an opponent arrives. Instead, players are automatically “ready”-ed, and the countdown to the match begins. CONNECTED and CONNECTED VS modes, and all modes within FRIEND MATCH and LOCAL MATCH, behave as they did before.

[ALL] Spectators can now leave during a FRIEND MATCH.

[ALL] Changed the level of replacement CPU players when a player disconnects in CONNECTED and CONNECTED VS. modes. (Previously, players were replaced by the same level CPU (1-10) as their Tier (1-10). Now players anywhere within Tiers 1 through 5 will be replaced by a level 5 CPU.

[ALL] Changed the display name to “CPU” when a player is replaced by an A.I. in CONNECTED and CONNECTED VS. modes.

[ALL] Added Full Moon event WINS and WIN RATE to MY RECORD > STATS: MULTIPLAYER (RANKED MATCHES). (The display alternates between Normal and Full Moon WINS and WIN RATE every five seconds.)

[ALL] The game now retains any player-adjusted camera positioning for each different MULTIPLAYER mode.

[ALL] Fixed an issue where GAME OVER would appear when all blocks turned to Dark Blocks in PURIFY mode.

Other minor adjustments and bug fixes.

KNOWN IN-GAME ISSUES (not a comprehensive list):

[SWITCH] Changing the Nintendo Switch system clock to a future time and posting scores in online multiplayer and then resetting it back could prevent your scores from updating in online multiplayer. Please do not change the system clock when playing online multiplayer.

Source

Leave a Reply
Manage Cookie Settings