Super Mario Bros. Wonder and Zelda: Tears of the Kingdom developer sessions happening at GDC 2024
It’s been announced that during the 2024 Game Developers Conference, developers behind Super Mario Bros. Wonder and The Legend of Zelda: Tears of the Kingdom will be presenting talks.
The Zelda session is entitled “Tunes of the Kingdom: Evolving Physics and Sounds for ‘The Legend of Zelda: Tears of the Kingdom’”. Technical director Takuhiro Dohta, lead physics programmer Takahiro Takayama, and lead sound engineer Junya Osada will “explore challenges their teams faced when approaching the popular sequel” and “will share insights on Link’s new abilities, composing Hyrule’s expanded sound design and music, and how these go hand-in-(Ultra)hand to create a new experience for players.”
The Mario session is called “2D and Tomorrow: How the Developers of ‘Super Mario Bros. Wonder’ Find New Joy in Creating Classic Side-Scrolling Adventures”. Producer Takashi Tezuka and director Shiro Mouri will “discuss the unique challenge of taking classic side-scrolling Super Mario Bros. gameplay and turning it upside down”. The session will go over “how the game’s new elements – such as Wonder effects that flip, spin and transform the game’s Flower Kingdom world – draw inspiration from Mario’s 2D past but deliver unexpected new surprises for players to discover.” Additionally, “Mr. Tezuka and Mr. Mouri will also share insights on the game’s creative first steps, how they expanded player choice options and the process of adding a new online experience to the game.”
GDC 2024 will take place in San Francisco’s Moscone Center on March 18-22.