Dave the Diver update out now (version 1.0.1.598), patch notes
Dave the Diver recently received a new update, which is version 1.0.1.598.
The update is highlighted by a new mini-game, the ability to replace the lighting in the sushi restaurant interior, and Italian language support. Elsewhere there are a ton of improvements, changes, and bug fixes.
Here’s the full rundown:
[New Content]
1) New Languages
- The Italian language has been added.
2) Sushi Restaurant Interior
- Now you can replace the lighting in the interior.
- New lighting options have been added to the lighting category, which previously only had default lighting.
- The newly added lighting options will be unlocked based on your Cooksta rating.
3) New Mini-Game
- [After Chapter 5] A new game has been added to the GYAO! Mini-game ‘play’ menu.
[System Improvements]
1) Bosses
- [After Chapter 7] We have made improvements to Yawie.
- New patterns have been added, and existing patterns have been improved.
- Added a mid-battle save point during the first phase of combat to improve the experience, preventing players from having to start over at the beginning.
- Improved the overall presentation, controller vibration, and background music (BGM) for the boss battle.
- Improved the game by ensuring that some unnecessary UI elements are not displayed..
- [Chapter 6] Made improvements to Helicoprion boss.
- Improved the timing of dialogue output during boss encounter.
- Addressed certain awkward aspects of boss patterns.
2) Sea-People Village
- [Chapter 3] While progressing through the ‘Build up Trust with the Sea People,’ mission, we have raised the amount of trust points gained for some missions.
3) Sea Exploration
- [Chapter 7] You can now catch 1 Anomalocaris with crab traps.
- The Anomalocaris has been added to MarinCa.
- [After Chapter 6] After the Lost Baby Manateemission the ability to obtain fish and items in the ‘Ice Hollow’ has been improved.
- [After Chapter 6] Reduced the health of some species in the Glacial Area.
- [After Chapter 6] Improved the visibility of certain species and seaweed in the terrain in the Glacial Area.
- Mini-map has been optimized.
- Added animations to when Dave is using the escape pod.
- Improved the display of the Mima dumpling buff effects by showing the buff effects at the bottom of the oxygen gauge.
- Improvements made to some loading times while diving.
- Improved the animation of large species and bosses disappearing after dying, for the purpose of smoother transitions.
- Improved some aspects of UI interactions that were previously awkward.
- Improved controls when using buttons to “return to boat.”
- Improved the movement animations for tuna.
- Upgraded dishes to the maximum level are now displayed as ‘Max’ at the final level.
- Adjusted the placement of some fish.
4) Sushi Restaurant
- Added animations related to staff [Recruitment/training/dismissal/dispatch].
- Added waiting animations for employees when they are in standby mode.
- When adding items to the menu, default quantity has been changed from 0 to 1.
- Improved the ability to consecutively train employees without closing the window upon completing training.
- During VIP cooking battles sounds have been added to certain patterns to enhance immersion.
- Improved some texts that were displayed awkwardly when hiring employees.
- Improved the notification display conditions and placement in the staff tab to be more intuitive.
- Improved the ability to check on gold even when opening the staff/interior window of the branch CCTV.
- When there is no manager assigned to the branch, a default image has been added to the manager slot.
5) Missions
- Improved the effects of location changes during mission progress that were previously awkward.
- Improved the color of speech bubbles during missions with NPC dialogues to make them more easily noticeable.
- [Chapter 6] Improved the ability to use pause function when following drone during Sea Blue Base Infiltration Operation.
6) Weapons
- Improvements made to Ice Gun.
- Damage output has been increased.
- Sound has been replaced with something more closely resembling firearms.
7) Farm / Fish Farm
- Loading screen for entering farm/fish farm has been replaced.
- Improvements have been made to the farm.
- [After Chapter 4] Hiring Sammy
- Improvements have been made to make it easier to extend the employment contract.
- Improved the visibility of the fertilizer configuration screen to clearly distinguish the current settings.
- Improved interaction with Sammy/Otto/feeder/vegetables to prevent chickens from being disrupted during interaction.
- Improved visibility by hiding the move button in the lower item slot when opening storage.
- Corrected inconsistencies in the position and spacing of text for some buttons.
- Improved the focus to be maintained at the proper location after selling items at the store.
- Standardized the gold number display format within the farm/fish farm.
- Improvements have been made to the fish farm.
- Improved the ability to adjust quantities with mouse clicks when transferring ingredients between the main restaurant and branch.
8) Controls
- Improved the navigation in some list display screens, making it easier to move back in the opposite direction (up/down/left/right).
- Improved the game so that sorting settings are maintained and not reset even after exiting and restarting the game.
- Improved key settings to prevent having the ‘action’ and ‘cancel’ button be set as the same button.
9) Smartphone Apps
- Improved some apps to allow scrolling with the wheel function.
- Adjusted the position, size, and color of buttons in some apps to create a more uniform and cohesive experience.
- Adjusted the scrolling speed in some apps to make scrolling faster.
- Improved the placement of the ‘NEW’ tag to make it easier to notice the newly added species in Marinca.
- Added a button to the calendar app that allows you to go back to today.
- Improved the user-friendliness of the upgrade items in the Cooksta app.
- [After Chapter 5] The appearance of GYAO! in the memory tab has been changed.
10) Sound
- Improvements have been made to the volume and sound quality of some sounds.
- Improved the sound to be heard properly even when the sound of rapid-fire weapons overlaps.
11) Other Changes
- Added item sorting functionality to the Cobra Shop sales category.
- Made it so that the game sound does not play when the game screen is minimized or goes out of focus.
- Increased the diversity of Cobra’s motions when on the boat.
- Added default images to empty slots in the boat skin menu.
[Bug Fixes]
1) Sea Exploration
- Fixed the issue where an abnormal number of hits occurred during specific patterns of the Wolf Eel Boss.
- Fixed the issue where changing the branch manager at a specific point caused an abnormal number of customers to be displayed.
- Fixed an issue in which items from fishing traps, drones, and cargo box were not obtained upon death.
- Fixed the issue where under specific conditions, the number of salvage attempts and other factors were being reset upon death.
- Fixed the issue where underwater cargo crates were being obscured by the terrain in the Glacial Area.
- Fixed an issue where items appeared to be overlapping during sea exploration.
- Fixed an issue where the position of the box was moving.
- Fixed an issue where the ‘new’ tag was being displayed when retrieving items with the salvage drone, that had already been obtained.
- Fixed an issue where the fish were moving abnormally during the salvage of large species.
- Fixed an issue where the fleeing speed of some species became abnormally fast in certain attack situations.
- Fixed an issue where the motions of some species appeared abnormally during the use of the harpoon when they were in sleep status.
- Fixed an issue where emojis were lingering even after the death of aggressive species.
- Fixed the issue where, in certain circumstances, the net was abnormally displayed when using a specific weapon with the salvage drone at the same time.
- Fixed an issue where the size of some identical species was inconsistent.
2) Missions
- [After Chapter 5] Fixed the issue in Cobra’s Lost Crowbar mission where, under specific circumstances, you couldn’t proceed further after restarting following a death.
- Fixed the issue where the timing of the dialogue output at the start of the Feed Momo mission was awkward.
3) Sea People Village
- Fixed the issue where mission related UI was still being displayed even after completing a specific mission
- Fixed an issue during a specific mission where, when talking to Tenzhin, the displayed dialogue did not match the choices made.
- Fixed the issue where the mouse disappeared at the start of the Shark Tooth mini-game.
- Fixed the issue where the descriptions of some products in Duwa’s Blacksmith Shop were not visible.
4) Sushi Restaurant
- Fixed the issue where the image displayed in the result screen after ending the party expedition did not match the actual results.
- Fixed an issue where cooking utensils in the background appeared awkwardly during the start of cooking battles.
- Fixed intermittent freezing of controls during shrimp preparation.
- Fixed the issue where the popup menu in the staff window appeared abnormally under specific circumstances.
- Fixed the issue where the El Niño employee had an awkward pouring motion during specific situations.
5) Farm / Fish Farm
- Fixed an issue where the scroll function was not working for the Diver Box.
- Fixed the intermittent frame drop issue that occurred upon entering the farm.
- Fixed an issue where footstep sounds were played when skipping time on the farm.
- Fixed an issue where some terrain appeared as if Dave could pass through it.
6) Smartphone Apps
- Fixed the issue where the enhancement notification did not disappear even when there were insufficient materials for firearm enhancement.
- Fixed an issue in which interacting with the smartphone apps was not possible under certain circumstances.
- Fixed issue in management app – Branch Staff tab where keyboard scrolling was not working.
7) Other
- Corrected various translation and typographical errors reported by the community.
[DREDGE DLC]
[Improvements]
1) Mini-games
- To balance the economy, the gold selling price of the blue diamond has been adjusted from 80,000 gold to 40,000 gold.
- The selling price of Bei will remain the same as before.
2) Sushi Restaurant
- Fixed an issue where the VIP guest (Hooded Figure) sound effects were too quiet.
[Bux Fixes]
1) Sea Exploration
- Fixed an issue where the motion of certain species looked awkward.
2) Smartphone Apps
- Fixed an issue where the drain gun image appeared white in the weapon shop under specific conditions.
3) Mini-Games
- Fixed an issue where items obtained through the salvage mini-game appeared as a white image.
4) Sushi Restaurant
- Fixed an issue where some backgrounds in sushi restaurants could look awkward in foggy weather.
Dave the Diver’s version 1.0.1.598 update is now live on Switch.