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The Rogue Prince of Persia coming to Nintendo Switch 2, Switch

Posted on August 20, 2025 by (@NE_Brian) in News, Switch 2, Switch eShop

Ubisoft has confirmed rumors that it’s publishing The Rogue Prince of Persia on Nintendo Switch – and there’s also a Switch 2 version planned. It’ll be on both platforms later this year.

The game was thought to be coming to Nintendo Switch after a rating surfaced in Australia. Now thanks to today’s announcement, the news has been made official.

The Rogue Prince of Persia is an action-platformer roguelite that’s been in Early Access on PC. Evil Empire, which worked on Dead Cells, is handling development.

Here’s a bunch of information about the title:

The Rogue Prince of Persia is an action-platformer roguelite that takes the iconic wall-run and acrobatic combat from the beloved Prince of Persia series and crams it into a juicy, fast-paced, ‘just one more run’ adventure by Evil Empire – a studio that cut its teeth working on post-launch content for one of the most acclaimed action roguelites out there.

Flow seamlessly between platforming and combat, using your acrobatic skill to outmaneuver and outsmart your enemies. Run on the walls to open new routes of attack, avoid traps and explore hard to reach areas, or chain it with kicks, dodges and stomps to fight through swathes of enemies without a scratch.

Awakening in an Oasis outside the capital after a furious battle with magic-wielding invaders, you rush to the city to stop the brutal invasion. When you die, your mysterious bola returns you back in time to the Oasis, ready to throw yourself into the fray again and again. Discover new areas, characters and knowledge through non-linear storytelling as you strive to find a way to save Persia.

Switch between a wide variety of deadly weapons during each run and equip & upgrade medallions to enhance both them and your moveset, unleashing devastating synergies. Change your loadout mid-run to adapt to new challenges or stick with your favourites – the choice is yours!

New weapons, medallions, difficulty modifiers & more are unlocked with each run, so there’s always something new to explore. Every level is also procedurally generated – renewing the challenge with each foray into the city.

Join us for the game’s evolution and be part of the community as we create the best possible version of the game together, and add more story acts, levels, enemies, bosses, weapons & more through frequent updates. Follow the news in our Steam announcements here – .

We have a trailer for the game below.

Official Trailer

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