Advance Wars 1+2: Re-Boot Camp tech analysis
Advance Wars 1+2: Re-Boot Camp is almost here on Switch, and Digital Foundry has now provided a technical analysis diving into aspects like frame rate and resolution. Some other tidbits are shared as well.
One of the key takeaways is that the Switch release has some quirks – particularly with frame rate. However, given the type of gameplay we’re dealing with, it’s not always as significant as you would possibly expect.
Here’s the full roundup:
– New opening cutscene
– Cel-shaded avatars appear during dialogue which are now partially voiced
– Fully animated special moves in battle
– Built with the Unity engine
– Advance Wars 1+2: Re-Boot Camp resolution is native 1080p when docked
– Native 720p in portable mode
– Advance Wars 1+2: Re-Boot Camp frame rate capped to 30 FPS while in standard view in battle
– Uneven frame pacing
– In battle mode, there’s an unlocked 60 FPS
– However, this is usually 30-50 FPS
– Conventional 3D lighting and shading techniques used
– Basic specular mapping pass for tank metal rather than cel-shaded materials in line with the character art
– Basic rudimentary circles standing in for shadows
– Models like infantry don’t have ambient shading
You can check out Digital Foundry’s full Advance Wars 1+2: Re-Boot Camp tech analysis below on frame rate, resolution, and more.
Advance Wars 1+2: Re-Boot Camp arrives for Switch on April 21, 2023.