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Another round of Sonic Lost World details

Posted on June 7, 2013 by (@NE_Brian) in 3DS, News, Wii U

More details on Sonic Lost World have emerged. The latest information batch covers both versions of the game – Wii U and 3DS.

You can find the latest below, and commentary from Takashi Iizuka after the break.

– Levels have diversity
– Can use the Pro Controller, but only in modes that involve two players
– Co-op and competitive options
– Support Mode: player with the Wiimote controls a “Radio Control Gadget” created by Tails
– This lets players destroy enemies and obstacles, helping less experienced players
– Local competitive mode split between the TV and GamePad
– Will have some sort of “fun feature that will allow players to enjoy the game longer”
– Was in development before Sonic Team knew about the Wii U
– Reconfirmed: share items through Miiverse
– Dimps developing the 3DS version
– “not a port from the Wii U version”
– Offers “totally new level design to match the screen size and hardware so players can enjoy both versions with a fresh feeling.”
– 4 players locally or online for a Versus Mode
– Once again, share items between both versions

“Yes, we are aiming to get the players more excited and happy as they advance to each level – once clearing the previous level – by adding more variation to all the levels. This is not just about the variety and fun regarding the theme of a level, but also the shape and play style, which are unique in each.”

“We have many features that are Wii U-specific. Normal control of Sonic remains the same using the analog stick and buttons, but the new color powers that appear in this title will use the GamePad. In the ‘Cyan Laser’ color power, which is in the E3 Demo, you control direction and launch timing with the GamePad. We are also implementing various color powers which will use the GamePad as well.”

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