Axiom Verge not on Wii U because of console’s incompatibility with MonoGame, port still in consideration
Axiom Verge would seem like the perfect fit on Wii U. The action-adventure game, which launches on PlayStation 4 later this month and other platforms down the line, is a true Metroidvania experience.
The team behind Axiom Verge does have interest in bringing Axiom Verge to Wii U. Dan Adelman, who is handling business and PR for the title, told NintendoWorldReport:
We obviously would love to bring it to Nintendo platforms at some point and we’re looking at ways we might want to do that. Because of some technical reasons and the way the game was designed, it will take a little bit of time to get it ported over, so we’re looking into what that will cost us and how long it will take but that’s something we definitely are considering.
The main issue surrounding a possible Axiom Verge Wii U port is the console’s incompatibility with MonoGame development software. We had heard towards the end of 2013 that the tool was coming to Wii U, but that actually hasn’t happened after all. In order to make a Wii U version of Axiom Verge possible, MonoGame needs to be supported on Wii U, or the title would need to be ported to C++.