Bunhouse “Barbecue” update announced (version 1.6.0), patch notes
Posted on June 29, 2023 by Brian(@NE_Brian) in News, Switch eShop
Bunhouse has announced its new “Barbecue” update, which will bring the game up to version 1.6.0.
The update is comprised of new furniture, upgrades, fish, plants, and a new hat. Also available are some gameplay changes and bug fixes, including that all plants now take 50% more time to grow.
Below are the full patch notes for the Bunhouse “Barbecue” update (version 1.6.0):
ADDED: Fruit is now throwable
- By pressing the action button while holding a piece of fruit (grown from fruit trees), you can launch that sucker straight ahead
- Hitting other buns causes an impact similar to hopping into them
- Thrown fruit is destroyed and can no longer be sold
- Perhaps you could create a paintball-like course outside your greenhouse and fight buno-e-buno.
- Perhaps you can annoy your fellow bun who is doing yoga. Anything is possible now that your bun can throw a peach
ADDED: New item – Auto Propagator
- Costs 1000 carrots
- The Auto Propagator is a mechanical arm that will automatically propagate plants in a certain area
- Any applicable plant will be propagated indefinitely and its seeds will be stored within the propagator itself
- The base of the propagator will turn green when it is storing at least one seed and will be red
- otherwise
- Pressing the ‘Use’ button on the propagator will pull one of its gathered seeds
- The area of effect is about the size of a large sprinkler
- Can be combined with the new upgrade to propagate shiny plants and store their shiny seeds
- Unlocked by purchasing the Pocket Clippers upgrade
ADDED: New item – Carrot Dog
- Created at the new grill item
- Can be consumed
- Makes buns sluggish
- Sluggish status effect lasts for thirty seconds
ADDED: New item – Grill
- Costs 250 carrots
- Allows buns to grill Carrot Dogs (ya know, like hot dogs only they’re carrots)
- After interacting with the grill once, a bun will spend one carrot and place it on the grill, causing smoke to rise
- Interacting with the grill again will take the carrot
- A carrot can be undercooked, cooked perfectly, or overcooked. Only if a carrot is cooked perfectly will the bun produce a carrot dog
- Keep an eye on subtle changes in the smoke to determine if your carrot is cooked
- Unlocked by catching a Salmon
ADDED: New hat – Chef
- Unlocked by grilling a perfect carrot
ADDED: New plant – String Of Pearls
- Unlocked by growing a Common Lady Fern to its maximum level
- Can grow to its maximum size in a small hanging pot (was visually designed for the smaller pot as well so some clipping may occur if you put it in a medium hanging pot)
- Shares many stats with a Ceratostema Rauhii, making it quite valuable
- Has a slower in-game recuperation rate than other plants because mine always seem to struggle in real life
- Can produce a shiny
ADDED: New plant – Foxglove
- Unlocked by growing an orchid to its maximum level
- Similar stats to a Purple Lupine Flower
- Only produces flowers at its final stage
- Can be desired by bees
- Can produce a shiny
ADDED: New fish – Salmon
- Potentially biggest fish in the game (minus the secret fish, of course)
ADDED: New fish – Rainbow Trout
- Usually bigger than bass but not as big as pike
ADDED: New upgrade – More Land
- Costs 5000 carrots
- Automatically unlocked
- Increase your plot of useable land by expanding more toward the river
ADDED: New upgrade – Shiny parents
- Costs 25,000 carrots
- Unlocked by purchasing the Pocket clippers upgrade
- After purchasing this upgrade, any time you propagate a shiny plant, the seed will be guaranteed to be shiny as well
- ADDED: Sound effect for picking up watering can
- ADDED: Additional watering sound effect for when you’re actually watering a plant (vs. just dumping water on the ground)
- ADDED: Sound effect for saving game
- CHANGED: All plants take 50% longer to grow
- CHANGED: Increased base bunny movement speed by 10%
- CHANGED: Lowered sound of crate opening noise (to be more consistent with the rest of the audio mix)
- CHANGED: Increased volume of sound for setting down objects
- CHANGED: Slightly lowered the max time between background music songs
- CHANGED: Sound effect for using watering can
- CHANGED: Other random audio balancing
- CHANGED: Altered foliage texture to get more even lighting (will be more apparent in console builds)
- CHANGED: Adjusted some collisions near the river
- CHANGED: Reformatted ivy texture for more realistic deviations of color
- CHANGED: Miscellaneous optimizations to reduce draw calls
- CHANGED: Made bunnies cuter
- FIXED BUG: Using the mini plantipedia while using the watering can causes the watering can to continually output water even after being set down
- FIXED BUG: Bun can propagate a plant while picking it up, causing the new seed to be permanently attached to bun until reloading the game
- FIXED BUG: Switching from fishing to rowing while having a fish you caught doesn’t remove the prompt “send fish to aquarium”
- FIXED BUG: Misspelled ‘propagate’ in Pocket Clippers upgrade description
- FIXED BUG: Ivy color glitch at top of greenhouse
- FIXED BUG: Rare bug where trash can couldn’t be utilized properly
- FIXED BUG: Removed Herobrine
We’ll update this post when the Bunhouse “Barbecue” update (version 1.6.0) is live on Switch.