Captain Toad: Treasure Tracker footage, level details
IGN published a new report on Captain Toad: Treasure Tracker today with even more footage and details. You’ll find the latest content rounded up from the site below.
Drop-Road Dash
– Set in the cloudy skies
– Navigate thin pathways made of Donut Lifts
– Donut Lifts are the same platforms from Super Mario Bros. 3 that slowly breakaway before plummeting from sight
– When you can’t jump to save yourself, these precarious platforms are a quick trip back to the restart menu
– Run and find stable places to stand and run between small patrols of ladybug-like Biddybuds
– Red boost pad near the end of the level shoots you across the last narrow platforms at a high speed
Drift-Along Canyon
– Art/assets are like the poison-filled moats and jungles I jumped through in SM3DW
– Toad has ride little lifeboat-sized islands across purple moats
– Toss turnips to activate switches and get hidden gems
– One portion of the level has you tossing turnips while under fire from Missile Banzai Bills
– Missile Banzai Bills are red variants of the recognizable Mario enemy that have limited homing abilities
– New enemy in the level called Mole
– Mole travels by tunneling underground and has a four-leaf clover for a head
– If you plug it from the ground by its head, you’ll get gems and other rewards
– These include an invincible Pickaxe that’ll rip through enemies and patches of grass
Up ‘n’ Down Terrace
– Start off perched atop a two-story gazebo
– Tiny garden on the ground floor has a few maze-like hedges and P-block switches that raise and lower different wooden gates
– Need to collect hidden gems and find the path to the Star tucked away at the center
– All stages have alternate challenges that are tougher
– In this level, the challenge is to clear the stage by only using three switches,
Beep Block Sky Plaza
– Captain Toad riffs on a tense, fun music stage from Super Mario Galaxy with some twists
– Fire Bro is on an an elevated platform near the end of the stage and throws fireballs down to try and hit Toad
– The red and blue blocks shift positions in time to the sound of a three-beep warning
– Ladders on the sides of some blocks hang suspended after some blocks have disappeared