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A pair of Fairy-type Pokemon have been revealed for Pokemon X/Y today. Aromatisse and Slurpuff have both been introduced.

You can find screenshots of the new Pokemon above. Overviews of each are posted below.

Aromatisse

– Evolved form of Spritzee
– Can give off a variety of different smells
– Odor includes one so repugnant to its opponent that it can turn a battle in its favor
– Fragrance Pokemon
– Can use the Healer ability
– Height: 2′ 07″
– Weight: 34.2 lbs.

Slurpuff

– Evolved form of Swirlix
– Strong sense of smell
– It’s a hundred million times more sensitive than that of humans
– Can distinguish the faintest of odors
– Some Slurpuff work to assist pastry chefs
– Meringue Pokemon
– Can use Sweet Veil
– Height: 2′ 07″
– Weight: 11.0 lbs


2ds_battery

The 2DS battery isn’t as strong as the one found inside the 3DS XL. Rather, the system lasts just about as long as the original 3DS.

That’s because the 2DS and 3DS possess the same battery. The 2DS comes with a 1300mAh battery, which is the the same size as the one included with the original 3DS model.

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Nintendo has previously spoken about its big plans to promote Pokemon X/Y in the UK. The Big N had said of its advertising plans, “The Pokemon X and Y campaign is on the same level as our Animal Crossing campaign. It’s going to be huge”.

At least a portion of Nintendo’s marketing plans will tie into boyband Union J. The X-Factor UK participants will be working with Nintendo to promote Pokemon X/Y, it has been announced.

One of the band members said of the news:

“When we first heard that Pokémon X and Pokémon Y had been announced, we couldn’t have been more excited and we knew that we wanted to get involved in some way. The boys and I are all huge Pokémon fans and we know that the JCats will go crazy when we announce our special news.”

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Natsume announced a North American launch date for Hometown Story today. The 3DS title is slated for October 22.

Earlier this week, Hometown Story was also given a December 12 release date for Japan. Rising Star Games will be bringing it to Europe next year.

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Pokemon X and Y are the first games in the series to launch around the world simultaneously. Usually, players overseas would need to wait several months (if not longer) for the Japanese version to be localized.

Such a release pattern, Pokemon Company president and CEO Tsunekazu Ishihara believes, left western fans with a feeling of “being left behind.”

The fact that Pokemon X/Y will be available at once will also even out the playing field when it comes to online battles. Japanese players won’t have an “advantage” so to speak, as they won’t have the extra time to learn about the battle system.

Ishihara told Famitsu this week:

“By releasing [Pokemon X and Y] simultaneously and allowing players around the world to enjoy the game on an equal stage, even I can’t fully anticipate the outcome, and I’m looking forward to seeing the results. I believe that Pokemon has always been ‘a tool to connect people,’ so it’s interesting to see how playing the game evolves in areas – including the release timing – and how word spreads through the media comparatively.”

And how about the sales of Pokemon X/Y? What’s Ishihara hoping to achieve? He said, “One of our initial objectives is Diamond and Pearl numbers.”

Pokemon Diamond/Pearl have sold more than five million copies in Japan, but when the games hit store shelves, the DS’ userbase was only at 10 million. Over 12 million 3DS units are now in consumers’ hands in Japan.

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Since this is spoiler territory, you can find the full post after the break.


MODOK is one of the more well-known Marvel villains. So it makes sense that the character will be including in LEGO Marvel Super Heroes.

Game director Arthur Parsons provided Game Informer with the following information regarding MODOK’s appearance:

“Doctor Doom is scouring the planet looking for the cosmic Lego bricks from the Silver Surfer’s board and enlists the help of A.I.M., who supply him with a purpose-built ship, the Doom Tanker. This navigates the seas looking for bricks and is crewed by A.I.M. Goons under the jurisdiction of MODOK. So as the player is tracking the cosmic Lego bricks – when they least expect it – MODOK turns up to rain on their parade. As sinister as ever, MODOK assaults the player and tries to slow them down allowing Doctor Doom to escape in the S.H.I.E.L.D. Research Submarine.”

You can find screenshots of MODOK, courtesy of Game Informer, in the gallery above along with a villains poster.

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Shacknews has gone live with a lengthy preview for A bunch of Adventure Time: Explore the Dungeon Because I DON’T KNOW!. Thankfully for us, it’s filled with a bunch of new details. You can find a summary of the report below.

– Princess Bubblegum has employed Finn and Jake to determine why prisoners are escaping from the Land of Ooo
– Over 100 levels included
– Every five levels you return to the Candy Kingdom
– Here you switch characters and buy upgrades
– Boss battle every 10 levels
– New environment every 20 levels
– Defeat enemies, collect treasure, find the exit
– Can choose Jake, Finn, Parsley, Cinnamon Bun at the beginning of the game
– Unlock more playable and non-playable characters by rescuing them, defeating them, etc.
– All characters have their own unique attacks, etc.
– Differences in speed, attack power, health/defense, to ability to float across chasms
– Secret characters include Ice King, Marceline, and Lumpy Space Princess
– Can use a basic attack
– Hold to charge up your attack
– Cinnamon Bun can vomit a torrent of colorful sprinkles
– Die in a level and your teammates can come to your rescue and try to revive you before you disappear
– Otherwise you’ll need to wait until the next level
– Characters have a unique summon attack as well
– This builds up as you defeat enemies
– “The orange bar underneath the hearts [is] your… ‘imagination’ [which] builds up your summons. Finn’s is like a massive attack so every enemy gets damaged. Ice King… freezes everybody.” – D3 representative Edith Yang told
– Encounter different enemies based on the environment
– One enemy is the Hug Wolf
– Hug Wolves, “don’t actually hurt you, but… hug you,”
– Have to hug other players in order to dispel the curse
– Some treasures have “familiars”
– These have different effects that aid in attack, defense or do “absolutely nothing”
– Ex: Stanley the watermelon merely rolls around the characters’ legs
– Other treasures are automatically sent back to the Candy Kingdom upgrade station
– End of boss battles feature pixelated “screens” like PC classics such as Monkey Island
– Original voice acotrs involved
– Nintendo exclusive features
– Pays homages to Diablo, Gauntlet, etc.


4Gamer recently published an extensive interview with Zelda producer Eiji Aonuma. Among the topics discussed include Zelda Wii U and how Wind Waker HD will be an influence, clarification that Aonuma isn’t tired of making Zelda games, and the need to do new things with the series.

You can find comments from Aonuma’s interview below. All translations come courtesy of Siliconera.



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