Squre Enix’s 08 official E3 lineup
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
E3 2008 Line-up
(Square Enix)
Multiplatform
THE LAST REMNANT
Platform: Microsoft Xbox 360® / PLAYSTATION®3 computer entertainment system
Genre: RPG
PAL Release Date: (Xbox 360) This Winter / (PLAYSTATION 3 system) TBA
iPod
SONG SUMMONER: The Unsung Heroes
Platforms: iPod nano with video, iPod classic and fifth generation iPod
Genre: Role-Playing
Now Available (EU, JP, NA)
Famitsu news – 4 DS RPGs, Saihai no Yukue, Captain Rainbow
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
There was quite a buzz stirring over this week’s Famitsu because of 4 RPGs Famitsu would reveal, but it’s probably a bit disappointing for most.
– Final Fantasy Fables: Chocobo Tales: The Witch, the Girl and the Five Heroes
– Final Fantasy Fables: Chocobo’s Dungeon DS+
– Spectrobes: Beyond the Portals
– Tongariboushi and the 365 days of Magic (Konami, a game in the same style as Animal Crossing)
Other titles announced
– Saihai no Yukue (Koei’s new DS game, due out in Japan Fall 2008)
– Captain Rainbow (Wii)
Details on Captain Rainbow
– Main Character name is Nick
– “American hero” Captain Rainbow
– Wii, release date TBC
– Skip (Chibi-Robo) developed
Famitsu review scores
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
[Wii]
Bloom Blox|9-8-8-8 (33/40)
[NDS]
Metal Slug 7|7-7-8-6 (28/40)
Hello Kitty Sports Stadium|5-5-4-4 (18/40)
Gachapin Challenge DS|7-6-6-6 (25/40)
Official DS version of 2007 best seller announced
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
July 8th 2008 – Rising Star Games is pleased to announce the launch of Cradle of Rome on Nintendo DS. One of the most successful casual games on the PC in 2007, the original AWEM-developed title makes its first appearance on Nintendo DS developed by cerasus.media from Berlin. Distinctly marrying the Match-3 puzzle mechanic with an enticing resource management system, Cradle of Rome offers players a satisfyingly addictive gameplay experience. Rising Star Games will be bringing the game to Europe, with the exception of Germany and Benelux, on October 10th 2008.
About the Game:
Welcome to the birth of the Roman Empire where players re-create the legendary city of old using a unique variation of the much-loved Match-3 puzzle mechanic. Players still swap two adjacent squares around to create a row of three or more, but instead of completing the board as quickly as possible, the goal is to gather as many resources as you can before the timer runs out. The more resources you gather, the faster you can build Rome. Start with a lowly saw mill and progress to gain access to historical monuments such as the Arch of Titus, the Temples of Venus and Saturn and eventually the mighty Coliseum.
A vast array of bonus tools adds even more incentive to continue the game for as long as possible. Unlocking these tools not only makes clearing the board easier, but also increases the opportunity to gather more resources, gold and treasure!
World Destruction intro + commercial
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Square Enix gives DS more chocobo love with 2 new games
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Title: Cid and Chocobo’s Mysterious Dungeon: Maze of Time DS+
System: Nintendo DS
Genre: Dungeon RPG
Release: Fall 2008
Official Site: http://www.chocobo.com/tokiwasureds/
Title: Chocobo and the Magic Storybook – The Witch and the Girl and the Five Heroes
System: Nintendo DS
Genre: Chocobo Adventure
Release: Winter 2008
Official Site: http://www.chocobo.com/chocobo/
Find out what’s new from Animal Boxing
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
Barcelona, July 8, 2008 – Tighten up the gloves, throw on your headgear, personalize your fighter and… flip up your console! Discover the new features of Animal Boxing.
Animal Boxing throws a twist on everything you’ve seen so far in Nintendo DS ™. Even on your own console! With the innovative system SD (Slam Down), the player can face their animal opponents without fighting dirty and giving low blows. The Nintendo DS ™ touch screen shows the torso and face of your opponents, which is where you must strike mercilessly… but also must be attentive to the unpredictable movements of legs that let them dodge your attacks!
Animal Boxing presents up to 50 different characters against which you can measure your strength to get the champion belt of the Village. It’s time for you to know what you’re up against: animals who will come at you with different fighting styles. You better be prepared for the agile and speedy Cat, the cunningly effective Fox, the icy and unrelenting Penguin and the fearsome Rhinoceros with jackhammer fists. Prepare for a journey through new and different lands in Animal Boxing!
Flip up your console and pull out your stylus… It’s clobbering time!
The international release of Animal Boxing is slated for 2008-Q4.
Nintendo Voice Chat podcast summary – Episode 15
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Facebreaker
– “Party version of Fracebreaker,” but title is misleading (not really minigames)
– Graphics look great – art style is impressive, moves nicely
– Gameplay has a lot of promise also, but Matt wasn’t able to play it long
– Shot from the sideview, still a 3D boxing game
– Very fast, arcadey
Skate It
– Still not a lot of gameplay available in the version Matt + Daemon played
– Will be a learning curve, but it’ll be a “cool” way to play a skateboarding game – Daemon
– Programmed intuitively
– Grinding all about timing
– Visually not too impressive
– Framerate needs to be up and running – lag won’t be good for the game
DS Version of Skate It
– Developed by Exient
– Looks very, very good for the DS
– Draw all tricks on the touch screen, drawings are similar, so you might do a trick by mistake
– Looks promising
Order Up!
– Latest version more polished, somewhat enjoyable
– Kind of like Cooking Mama/Diner Dash, more control of what you’re doing
– Won’t blow anyone away, but Matt would rather play it than Cooking Mama
Updates to the Nintendo Channel
Posted on 16 years ago by Brian(@NE_Brian) in DS, News, Wii | 0 comments
Videos
Developer’s Voice – Final Fantasy Crystal Chronicles: My Life as a King
SPOGS Racing Info Video
Get Wii Fit with Alyson: Strength Training
LEGO Indiana Jones Info Video
Little League World Series 2008 Info Video
Final Fantasy IV Info Video (DS)
Soul Bubbles Info Video (DS)
Demo
Trauma Center: Under the Knife 2
Majesco Entertainment announces “Away Shuffle Dungeon” for Nintendo DS
Posted on 16 years ago by Brian(@NE_Brian) in DS, News | 0 comments
EDISON, N.J., July 7, 2008 – Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, in partnership with leading developers Mistwalker and AQ Interactive, today announced premier RPG AWAY Shuffle Dungeon for Nintendo DS™. Players take control of the young hero “Sword,” the sole resident left of the once booming Webb Village, who must rescue as many kidnapped townsfolk as possible from a mysterious unknown that has been slowly “spiriting them away.” AWAY Shuffle Dungeon includes creative contributions from renowned industry visionaries: RPG creator Hironobu Sakaguchi, character designer Naoto Oshima and composer Nobuo Uematsu.
“We are very excited to be working with the collective creative talent of Hironobu Sakaguchi, Naoto Oshima and Nobuo Uematsu,” said Jesse Sutton, Chief Executive Officer, Majesco. “Their experience creating high quality, best-selling games means that AWAY will be well-positioned for success when it hits retail this fall.”
In AWAY Shuffle Dungeon, an unknown force has stripped Webb Village of its residents, and now the sole heroic survivor, Sword, must rescue the stolen villagers from the ominous dungeons as he strives to expose and defeat the mysterious thief. Sword must first collect and use various objects including musical instruments to reveal the secret dungeons where prisoners are being held. But successfully saving them is another challenge altogether given a unique timed “shuffle” mechanic that reconfigures the dungeon prisons and hurts Sword and any survivors still caught within when the time runs out. Saved villagers will lend assistance to Sword’s quest, as will the magical ‘Fupongs’ and dungeon treasure he finds that lets him shop in the village specialty stores for armor, weapons, health, medical aid and more.