Kid Icarus: Uprising details
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
– Two stages in the Nintendo World demo: Chapter 1 “Palutena’s Second Coming” (easy) and Chapter 4 “Sights of the God of Death” (hard)
– Three weapons: sword, claw and satellite
– Completely on-rails in the air
– Full 360 degree control over Pit while on the ground
– Move around the level with no fixed path on the ground
– Move Pit with the Circle Pad
– Aim with stylus
– Shoot with L
– Tap the Circle Pad quickly in a direction to dash
– Hold L for continuous fire
– Pit will charge his weapon when you let go of L
– Laser shots become melee attacks when you’re near an enemy
– Continue to press L for a simple combo
– Flick the stylus to turn Pit’s viewpoint around while on the ground
– Tap again to stop viewpoint turning
– Sakurai described the above like spinning a globe
– Run through city streets in the first stage
– Arena-style area in the second stage, contains different enemies and gimmicks
– Fourth stage boss requires you to fight on two height levels due to its size
– Pit must go back and forth between the two levels to hit the boss’ head and feet
– A lot of dialogue
– Voice acting: Minami Takayama as Pit and Aya Hisakawa as Palutena in the Japanese version
– Mission briefings between the two characters
– The heads of dragon boss Hewdraw have their own personality, will argue with one another while you fight
– Nintendo looking into character products
– Pit/Patulena figure shown by Sakurai
– The figure may/may not become a retail product, but will be used as a model for the construction of a 10 meter tall float for the Gosho Gawara Tachineputa festival
Puzzle Bobble 3D screenshots/art
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Screenshots of 3DS titles from Konami
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Rumor: 3DS is region-locked
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, Rumors | 0 comments
According to a Nintendo of Japan customer service representative, the 3DS will be region-locked. This means that if you import a Japanese system and attempt to play a North American game, it simply will not work.
As disappointing as the news is, I don’t think this should be a big surprise to anyone. After the DSi implemented region locking, there really was no going back. Nintendo has yet to officially comment on the issue, but I’d say this rumor is very likely.
Super Monkey Ball 3D boxart, screenshots, Japanese release date
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News, Screenshots | 0 comments
Super Street Fight IV 3D boxart, screenshots
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Earn Game Coins as you walk with the 3DS
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
A few months ago, we learned that the 3DS’ Activity Log feature could act as a pedometer. The amount of steps you take will be tracked by the system and recorded each day. It looks like there’s another element to the feature, however.
Apparently a system will be in place called “Game Coins.” As one would expect, the coins count will increase as players carry the system around. Additional content can be unlocked in certain titles using the coins. It’s an interesting idea, to say the least!
Off-screen The Legend of Zelda: Ocarina of Time 3D debut trailer
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Unfortunately, like the other trailers from Nintendo World, this video is only available in off-screen form. We’ll let you know if Nintendo releases them online so that you can get a better look at the trailers!
A few Tetris Axis details
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
– Hudson developing the game
– New gameplay modes
– Tilt the board and twist at an angle
– 3D blocks fly out of the screen after clearing a line or stack blocks to get a tetris
– Releasing this summer