Tekken 3D tech demo details from E3
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
– Not a playable demo
– Two fighters faced each other
– Adjust the camera in real time
– Push the B button to see a different combat animation
– Camera could still be controlled while this was happening
– Asuka, Bryan, Heihachi, Kazuya, and Lili in the demo
– GameSpot claims the demo had some of the best 3D on the 3DS as of yet
– 60 frames-per-second, even with 3D enabled
– Namco Bandai aiming for 60 FPS in the final product
New Ghost Recon Online Wii U trailer
Posted on 14 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
I believe this trailer was shown exclusively at the Ubisoft roundtable on Wednesday night. It’s now available for your viewing pleasure!
Complete Nintendo roundtable video
Posted on 14 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 1 Comment
We posted this video earlier, but it had the last few seconds of footage cut off. It was actually right as Miyamoto was mentioning Pikmin Wii U.
Ubisoft’s full E3 roundtable showing tons of Wii U footage
Posted on 14 years ago by Brian(@NE_Brian) in Videos, Wii U | 1 Comment
Another New Super Mario Bros. Mii video
Posted on 14 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Ninja Gaiden 3: Razor’s Edge will use Dragon Sword’s controls, traditional controls also available
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
According to Yosuke Hayashi, head of Team Ninja, the DS control scheme found in Ninja Gaiden: Dragon Sword will be brought over to Ninja Gaiden 3: Razor’s Edge for Wii U. However, the development team is also implementing traditional button and analog stick-based controls as well.
“It was almost like fate that we’re making making Ninja Gaiden 3 and then we have the option to bring in Dragon Sword controls, that kind of gameplay, to a high spec console version. We feel we’ll be able to give players a new kind of gameplay, a new feel with the new controller.”
Square Enix joked about Final Fantasy game for Wii Balance Board, thinking about Wii U
Posted on 14 years ago by Brian(@NE_Brian) in News, Wii, Wii U | 1 Comment
This information comes from Square producer Yoshinori Kitase…
“Three or four years ago we joked around about developing a Final Fantasy game on the Wii Fit balance board. But after seeing Wii U revealed at Nintendo’s conference, we are now considering the possibilities of bringing the Final Fantasy series to the format.”
I’m sure we’ll get a Final Fantasy on Wii U at some point. Only question is, what type of game will it be? A mainline entry, a Crystal Chronicles title, or something entirely different?