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Wii U

A few big titles came out on Nintendo platforms last month. Arguably the most significant was Monster Hunter 3 Ultimate, which launched on both the Wii U and 3DS.

In roughly three weeks, Ultimate moved somewhere between 100,000 and 130,000 copies on both platforms. The 3DS picked up 60% of the game’s sales while Wii U picked up the other 40%. Monster Hunter 3 Ultimate is now 13th all time on NPD’s Wii U lifetime software chart.

Other NPD estimates include LEGO City: Undercover (more than 100,000 copies, but less than Ultimate on Wii U and 3DS), Need for Speed: Most Wanted U (less than 10,000 copies), and Castlevania: Lords of Shadow – Mirror of Fate (around 30,000 units).

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Nintendo will be launching the Wii U Virtual Console as well as the system’s first of two big updates in the coming days. It’s just a matter of when.

Findings on Nintendo’s website and Facebook page may give an indication as to when both of the above-mentioned items will be available.

First, Nintendo posted an image to its Facebook page on Saturday suggesting that the VC will begin in three days. That would set the service’s arrival for April 23:


There’s also a listing for Excitebike on Nintendo’s official website mentioning an April 23 release.

During the most-recent Nintendo Direct, Satoru Iwata said that the Wii U VC would be available a day after the new system update is prepared. Does this mean that the firmware will go live on Monday followed by the VC on Tuesday?

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Buddy & Me managed to surpass its goal on Kickstarter. A total of $42,093 was raised out of the desired $40,000 amount.

As you may remember, the Wii U was added in to the campaign as a stretch goal. The necessary $55,000 total wasn’t met, however. What does that mean for the Wii U?

The official Kickstarter page explains:

First up, let me say that we owe our loyal Nintendo fans so much. You guys have been amazing, and are one of the biggest reasons this Kickstarter survived after its first three weeks. You’ve reminded the team of how much our previous games meant to you, and really inspired the team. We will not forget that. We don’t want to let you down.

Bottom line, it does cost a lot extra to port to Wii U, and we will need to find that funding somehow, somewhere, sometime. We can’t in any way promise or guarantee it until we’ve figured out how to do it… but what we can promise, is that we’ll try.

You’ll be happy to know, we’ve already reached out to Nintendo (Nintendo of America headquarters is just a few miles away from us), and are trying to figure out exactly what it would take to get development kits, and get more familiar with the technology.


Retailers have now opened pre-orders for the Wii U version of Splinter Cell: Blacklist. You can reserve the game at Amazon here or GameStop here.

Splinter Cell: Blacklist launches on August 20. It will be the first Splinter Cell on a Nintendo console since 2006’s Double Agent.


The NPD Group does not typically release hardware and software sales data for video games, which means we generally must rely on leaks and clues coming from official statements to piece together data.

In the case of the March 2013 report, we may have figures for almost all major platforms. A leak has allegedly sprung up on 2ch, and while we typically tend to be hesitant in sharing official information from that source, numbers listed on the message board do sound feasible.

The figures are as follows:

?3DS 230K?+1%? (nearly confirmed based on NPD analysis)
?Wii 91K??47%?
?Wii U 67K
?PS3 211K??36%?
?360 261K??30%?(official)

Assuming the data above is correct, that would mean the DS sold 86,000 units, the PS Vita moved 33,000 units, and the PSP tacked on another 8,000 units.

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The re-release of a game may not seem like a big deal, but when it comes to EarthBound, it certainly is. Fans have been waiting years upon years for Nintendo to make the classic SNES game available once more overseas.

Nintendo finally gave in and announced that it will be bringing EarthBound to the Wii U Virtual Console before year’s end following a flood of requests on Miiverse. On that very social platform, Shigesato Itoi posted a message thanking fans:

“Dear Earthbound / MOTHER2 fans outside of Japan : Thank you for all the requests. They made me very happy. Now with the re-launch, I am looking forward to meet new friends.
Potential!!”

Thanks to Jake for the tip.


The wait for a re-release of EarthBound has been agonizing. For years fans begged for the game overseas, but Nintendo never delivered… until this week. During the latest Nintendo Direct, the Big N announced that EarthBound would be made available on the Wii U’s Virtual Console.

Why has it taken so long for Nintendo to follow through on fan requests? Was it related to licencing issues with the game’s music, which has long been speculated?

Not so, says Nintendo of America’s Bill Trinen, who told Kotaku: “Not that I’m aware of.” Trinen added that “they’re taking the original game and putting it on Wii U,” meaning the full soundtrack will be in place.

Trinen discussed the move to bring out EarthBound in North America and Europe once again with Kotaku:

“It just seems like there’s a lot of Earthbound supporters inside of Nintendo and inside of Nintendo of America, and there’s been a real big desire to try to bring this back for people that have been longing for it for a very long time. And so, we’re just really happy that we’ve been able to do it. And we’re gonna do it on Wii U, where it’ll… because it’s gonna be a Virtual Console game, it’ll have its own Earthbound Miiverse community. Which is gonna be, I think, spectacular.”

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European Nintendo consumers can now purchase eShop download codes from GAME. The retailer is making this offer available both in-store and only, and applies to Wii U as well as 3DS.

If you make a purchase in-store, codes will be printing on a receipt. Purchases made online will net you an emailed code.

GAME category director Charlotte Knight said of the news:

“We’re really excited about this partnership with Nintendo, as it makes it so much easier for gamers to access Nintendo digital content, not just in the UK but across Europe. We’re thrilled to be able to offer brand new Nintendo Wii U and 3DS releases as digital download from day one of release, and that starts today with Fire Emblem Awakening on 3DS.”

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Monster Hunter 3 Ultimate has been tough to find at European retail. In fact, Nintendo of Europe president Satoru Shibata recently apologized for the shortages.

Consumers should now be able to more easily locate a copy of Monster Hunter 3 Ultimate’s Wii U version.

Nintendo said in a statement:

“Nintendo UK is pleased to confirm that further stock of Monster Hunter 3 Ultimate for Wii U is now available from retailers including GAME, Amazon.co.uk and Shopto.net. Both the Wii U and Nintendo 3DS versions of the game continue to be available from the Nintendo eShop.”

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The Cocoto franchise is no stranger to Nintendo platforms. The Wii, DS, and 3DS have collectively seen numerous series entries.

Cocoto will now be making the jump to the Wii U. Neko Entertainment has announced that it is collaborating with Bigben Interactive on a new Cocoto title for the console. For the time being, it seems as though a release is only planned for European retail.

“Actually, we’re also working on a new Cocoto title with Bigben Interactive, which will be released in in the European retail market. We’ll surely continue to develop downloadable games; it is, to us, future in many ways.”

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