IGN went hands on with Contra: Rogue Corps at E3 2019 this week and has shared some new details about how the game plays and more. Find the full roundup of tidbits below.
– 3D twin-stick shooter
– Adds elements of character progression
– Upgrade both your weapons, and the cybernetic parts of your body
– Local co-op play
– Takes place several years after the events of Contra 3: The Alien Wars in a location called The Damned City
– It’s a place where people go mad by just being inside it
– It’s a place where only the strong and/or the crazy survive
– Kaiser: rebuilt cyborg who fought in the Alien Wars
– Ms. Harakiri: assassin with an alien fused to her stomach that she needs to constantly stab in order to prevent it from taking possession of her body
– The Gentleman: a posh alien bug
– Hungry Beast: cyborg Panda with the mind of a brilliant scientist that spends most of his time looking for snacks
– Each character starts with their own unique loadout
– Every character can equip a main and sub-weapon
– Guns can be mixed and matched however you like at the Operation Room in between levels
– No ammo for any of the weapons
– Heat meter that fills up whenever you fire
– If you overheat your weapon, you’ll be completely unable to use it for a substantial amount of time
– Juggle your main and sub-weapon regularly
– Can call upon your character’s unique special ability to turn the tide of a losing battle
– Can use a bomb to completely clear the area around you
– After every level, you’re able to head back to your base camp to upgrade or purchase weapons and augment your character
– Player-versus-player multiplayer option for 1v1, 2v2, 4v4, and even 1v4