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Daemon X Machina early tech analysis

Posted on February 27, 2019 by (@NE_Brian) in News, Switch

A Prototype Missions demo for Daemon X Machina was recently released on the Switch eShop. With that in mind, Digital Foundry has taken a closer look at the download to see how it holds up from a technical perspective.

As far as resolution goes, Daemon X Machina targets 1080p when docked. But as Digital Foundry notes, it’ll more often sit at 1664 x 936. Resolution tends to reach 504p in portable mode, though it can drop to 408p. The lower resolution, along with a lack of anti-aliasing, can make things look a bit pixelated.

Daemon X Machina looks similar in docked and portable modes. However, there are some changes, such as a reduction in texture quality and texture filtering in handheld mode.

What about frame rate? Daemon X Machina targets 30 FPS, but it tends to slip well below that point. Digital Foundry says the frame rate is so low at points that it can impact gameplay. Frame pacing is also an issue here as well.

While that may sound disappointing, Daemon X Machina does have potential and has a unique-looking art style. You can watch the full analysis from Digital Foundry below.

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