Daemon X Machina producer talks more about the game, teases Gamescom reveals
Posted on 1 week ago by Brian(@NE_Brian) in News, Switch | 0 comments | 0 Likes
Nintendo UK published its own interview with Daemon X Machina producer Kenichiro Tsukuda today. Tsukuda spoke more about the game, including the story and visuals. He also teased reveals that are planned for Gamescom 2018 later this month.
The full interview can be read below:
Video: Director talks Daemon X Machina
Posted on 1 week ago by Brian(@NE_Brian) in Switch, Videos | 0 comments | 0 Likes
Nintendo has a new video up with Daemon X Machina producer Kenichiro Tsukuda from Marvelous. Listen to Tsukuda talk about the upcoming Switch title below.
— Nintendo of America (@NintendoAmerica) August 8, 2018
Recapping Daemon X Machina new story, world, and armor details
Posted on 3 weeks ago by Eric Zauch in Features, Switch, Videos | 0 comments | 0 Likes
Daemon X Machina will be added to the Switch arsenal in 2019. Recently, Japanese website 4Gamer pulled out the big guns to interview the producer Kenichiro Tsukuda (which we translated here). With new details on Femto, the Arsenal, and Outers popping up, I decided it’s time for me to look at the inners and shared what I discovered. Please enjoy!
Daemon X Machina producer on the gameplay, graphics, world setting, more
Posted on 4 weeks ago by Brian(@NE_Brian) in News, Switch | 0 comments | 0 Likes
Japanese website 4Gamer was recently about to speak with Daemon X Machina producer Kenichiro Tsukuda. The Switch exclusive was announced during E3 last month.
As the two sides chatted, Tsukuda spoke about the gameplay, graphics, world setting, and more. Find our full translation below.
Daemon X Machina producer on the game’s visual style, soundtrack extends to the sound effects
Posted on 2 months ago by Brian(@NE_Brian) in News, Switch | 0 comments | 0 Likes
Daemon X Machina, a new Switch game unveiled during last week’s Nintendo Direct, might be one of the most visually striking titles we’ve seen on the system as of late. According to producer Kenichiro Tsukuda, the style was chosen to help make the title stand out.
Tsukuda told Polygon:
“Games these days have a lot of the same color palette, and I just personally wasn’t very happy with it. The colors that you see are chosen specifically for each of the orders and missions that you go on, based on how we want you to feel when you’re playing.”
Daemon X Machina isn’t just unique for its visuals. Tsukuda said that the metal soundtrack extends into the sound effects.
“Shooting a gun sounds like a drum and there’s a laser blade that actually uses the sound of a guitar. So when you’re playing with a group of Arsenals, I was hoping to create a game that kind of felt like you were like having a jam session.”
Marvelous shares Daemon X Machina mech design sketches
Posted on 2 months ago by Tyler(@tylerlelliott) in Images, Switch | 0 comments | 0 Likes
In a sit-down interview with 4Gamer.net, Marvelous revealed some design ideas for the mechs featured in their upcoming Switch title, Daemon X Machina. Take a look at the sketches below.
Daemon X Machina, Xenoblade 2: The Golden Country, Super Mario Party updated fact sheets
Posted on 2 months ago by Brian(@NE_Brian) in Images, Switch | 0 comments | 0 Likes
Nintendo has passed along updated fact sheets for a trio of games featured at E3 this week: Daemon X Machina, Xenoblade 2: The Golden Country, and Super Mario Party. All three received updated information following the Nintendo Direct that took place a few days ago. For the latest details, check out the fact sheets below.
Nintendo Treehouse Live – E3 2018 – First Daemon X Machina gameplay
Posted on 2 months ago by Brian(@NE_Brian) in Switch, Videos | 0 comments | 0 Likes