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Diablo III: Eternal Collection Season 16, new update going live today

Posted on January 18, 2019 by (@NE_Brian) in News, Switch

Diablo III Eternal Collection

Diablo III: Eternal Collection players can look forward to a big update for the game. Blizzard is introducing Season 16, featuring a brand-new buff, new rewards, improvements, and more.

The update will release at 5 PM PT / 8 PM ET / 1 AM in the UK (January 19) / 2 AM in Europe (January 19). We have the full patch notes below.

  • General
    • Quality of Life
      • Philosophy
        • For this patch, we wanted to include a few frequently requested Quality of Life changes and focused on better celebrating and indicating Primal Legendary drops.
      • Five (5) additional Armory tabs have been added for all characters, bringing the total to 10
      • Legendary Potions are no longer stored in player inventory and can be accessed or changed by right-clicking on the potion icon in the action bar
      • Greater Rift Keystones are now stored in the Materials tab
        • Any existing Greater Rift Keystones in both inventory and stash have been automatically moved
      • Primal Legendaries are now marked by a red beam when they drop
      • Primal Legendaries on the ground are now indicated by a red pentagram icon on the mini-map
      • Primal Legendaries now have a red border and updated background on their icons
  • Greater Rifts
    • Philosophy
      • The gameplay of micro-managing Paragon points during the course of a Greater Rift doesn’t feel like especially engaging gameplay, nor was it consistent with the other existing rules of entering a Greater Rift. In addition, the below change to matchmaking is to make it much easier for all players to find groups for Greater Rifts, as the previous window (only between Greater Rifts) is typically very small.
    • Paragon points can no longer be swapped while a Greater Rift is open
    • Players can now be matched into public games where a Greater Rift is open
      • Players who join in this manner will not be able to enter the active Rift, and players inside the Rift will be able to continue with no additional difficulty scaling until the run has been completed
  • Seasons
    • Season 16: Season of Grandeur
      • The buff for Season of Grandeur has been implemented
        • This buff gives all Seasonal players the legendary power from Ring of Royal Grandeur
        • This buff does not stack with additional Ring of Royal Grandeur (either equipped or in Kanai’s Cube)
        • Unlike previous Seasonal buffs, this buff will not apply to Non-Seasonal players
      • When completing a Greater Rift level 70 solo for the first time in a Season, a Primal Legendary is guaranteed to drop from the Rift Guardian
  • Class Set Changes

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