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Don’t Starve Together update out now (version 1.2.0), patch notes

Posted on October 21, 2022 by (@NE_Brian) in News, Switch eShop

A new version 1.2.0 update has just gone live for Don’t Starve Together on Switch.

According to developer Klei, the update brings Switch content up to the most recent version of the game before the latest patch for the other platforms. The studio says it’s “closing the gap” and while it can’t make promises, hopes to get Nintendo’s console in line with other systems as soon as possible.

The full patch notes for the Don’t Starve Together update on Switch are as follows:

Summer Cawnival Updates

  • Added 3 new carnival games: Nest Defender, Cuckoo Spinwheel, and Birdhouse Ball Drop.
  • More prizes are now available at the Prize Booth, including: Light Catchers, the Mini Tower Drop egg ride, and 3 new Midsummer Night Light designs. 
  • The Gold Mystery Box is now available at the Prize Booth with 12 unique statuettes to collect. 
  • Crow Kids now enjoy festive treats and sit by the campfire.

Bug fixes

  • Fixed a rare bug where the server could end up being unable to save the game.
  • Fixed a rare crash with Steam Workshop mods failing to unzip.
  • Fixed a rare crash after a follower stops following or is killed.
  • Fixed a rare crash with Pengulls eating food.
  • Fixed a rare crash with expired Traps existing in the inventory when it should not.
  • Fixed a crash with Produce Scale and the Fish Scale-O-Matic trying to weigh wrong items from the player.
  • Fixed an issue where creatures would not use the correct run speed while swimming in the water.
  • The Special Events crafting menu filter will now show while free crafting is enabled.
  • Wortox will now get souls from exploding Slurtles, Snurtles, and other explosive creatures.
  • The rocks from removed Sea Weeds will now show up on the minimap.
  • Moose/Goose obituaries will no longer flash rapidly when scrolling through the menu.
  • Pond fish now cast shadows like ocean fish.
  • Fixed using Abigail’s Flower on followers other than Abigail causing Abigail to unsummon.
  • Fixed an issue with profile flair and profile background selections being unable to be removed.

The Curse of Moon Quay

Changes

  • Map controls will now be more intuitive.
    • Zooming will now focus on the cursor.
      • An option in the advanced settings can be used to disable this feature.
    • Zooming in and out will now be smooth.
      • An option in the advanced settings controls how fast zooming is.
    • Rotating the map will be around the current location and not the player.
    • Controllers will see a smooth directional panning experience.
    • Panning the map will try to keep a portion of the map visible on the center of the screen.
    • Some mods that interact with the map or create new map instances may need to be updated for some of these features to work.
  • Food affinity now takes into account Warly’s spices.
    • Mods that require a spiced food will still function as expected. Having an affinity for a spiced variant and a regular food item will use whichever gives the most benefit.
  • Chat auto completion text will now display on top of the chat.
  • Cactus and Oasis Cactus have been added to world regrowth.
  • Reeds and Cactus now have settings for world regrowth.
  • Big Woby will now eat the food given to her instead of staring at it.
  • Merm King trades have Gnomes replaced with Hardened Bungs.
  • Reduced the cost of the Sea Fishing Rod.

Bug Fixes

  • Fixed Malbatross death animations and ocean based attacks when the Malbatross is over a boat.
  • Fixed particle emitters from emitting during a crash screen.
  • Panning the map with the mouse will now follow the cursor accurately and precisely.
  • The map will update its texture size to fit a newly resized window.
  • Fixed Merm King bonus to loyalty time not being applied.
  • Fixed a rare crash with the Clean Sweeper.
  • Fixed bird cages having invisible birds in various situations.
  • Fixed profile flair and profile backgrounds turning themselves off when navigating between the two menus.
  • Fixed Winona taking food penalties when trading items.
  • Fixed Birchnut trees dropping Birchnuts on the wrong side.
  • Fixed friendly shadow tentacles not spawning on boats.
  • Fixed highlights not showing on clients for the Houndious Shootius, Deck Illuminator and Lightning Conductor.
  • Fixed Walter’s Camper’s Tent having the same descriptions as the Tent Roll.

Wickerbottom Refresh – One For the Books

New Content

  • Wickerbottom
    • Wickerbottom can no longer be forced to fall asleep.
    • Wickerbottom can now craft the following new books:
      • The Angler’s Survival Guide
      • Pyrokinetics Explained
      • Overcoming Arachnophobia
      • Tempering Temperatures
      • Lux Aeterna
      • Practical Rain Rituals
      • Lunar Grimoire
      • Apicultural Notes
      • Horticulture, Expanded
      • The Everything Encyclopedia
      • Lux Aeterna Redux
    • Wickerbottom can also build a cabinet to help conserve her books.
    • Tuned Wickerbottom’s stats when it comes to eating stale and spoiled food and her health.
    • Shadow Creatures now spawn when Wickerbottom attempts to read her books while insane.
  • Added the Hostile Flare.
  • Added the Fencing Sword for riposting fences.

Changes

  • Maxwell now suffers 2.5 times the sanity costs as Wickerbottom when reading Wickerbottom’s books.
  • Wortox
    • Wortox will be able to Soul Hop to past explored locations through the Map.
      • The cost of souls is proportional to the distance traveled.
      • There are visual indicators to show cost increases.
    • Wortox will now be able to Soul Hop a second time for free if done within a short time of the last.
    • Wortox will get slightly more hunger from eating souls.
    • Wortox will gain a small amount of sanity for being healed by a soul.
    • Wortox Souls now only heal hurt players and have more diminishing returns when healing groups of hurt players.
    • The Wortox who deals the killing strike is guaranteed at least one soul.
      • This is intended to help prevent fighting for nearby souls when souls are being created but prevents boss soul drops from being fully claimed.
  • Winona will no longer feel hunger drains when standing still after crafting something.
    • This is intended to stop punishing players who spend time navigating through the crafting menu.
  • Walter will no longer be knocked off of Woby if the damage taken is light.
  • Too many light hits received in a short period of time will knock Walter off of Woby.
  • Walter will no longer draw the attention of nearby monsters when attacking with Poop Pellets.
  • Willow’s speech file has been updated for Steam’s word filter list.
  • Bee Guards will now surround their current Queen to protect instead of staying off to the side.
  • When near an Ocean Trawler while holding an Oar, the default action will be to raise or lower the Trawler.
    • However, if the player is too far away or unable to reach the Ocean Trawler, the Oar’s row action will take precedence.
  • Klaus will now step over the Loot Stash.
  • Cave Holes now have a better collision mesh to support players teleporting into the region without causing camera issues.
    • Controllers have aim assistance when facing towards these and nearby.
    • They will actively try to remove players on top of them.
  • The Lazy Explorer now does Walking Cane damage.
  • Added console commands c_setrotation(), c_rotatecw(), and c_rotateccw() to set the rotation of a selected object.
    • For worlds affected by incorrect fence/gate orientation issues, these commands may be helpful to fix them.
    • c_setrotation(<angle>) sets the rotation of the selected object to <angle>
    • c_rotatecw(<angle>) rotates the selected object <angle> degrees clockwise. If <angle> is not specified, then the selected object is rotated 45 degrees.
    • c_rotatecw(<angle>) rotates the selected object <angle> degrees counter-clockwise. If <angle> is not specified, then the selected object is rotated 45 degrees.
  • Stone Fruit will no longer require being dropped individually for explosives to crack open.
  • Explosives will stop applying work after hitting 20 unique inventory items to reduce server strain.
  • Sprung traps will no longer be picked up with their contents and automatically reset.
  • Polly Rogers and Lazy Foragers will now share the same logic for what to pick up.
    • They will now check traps that have items in them.
    • They will no longer try to pick up Bundling Wraps or their papers.
    • They will no longer try to pick up any item that has a container.
    • Celestial Crowns, Tackle Boxes, etc.
    • They will try to not pick up the same item their owner is trying to pick up.
  • Polly Rogers will ignore hostile creatures if they are also invisible.

Bug Fixes

  • Wonkey
    • Fixed incorrect death announcements when a player died as Wonkey.
    • Fixed Second Chance Watch reviving at the wrong position when a player died as Wonkey.
    • Fixed the Map getting stuck being visible when changing to and from Wonkey.
    • Fixed screen and HUD flicker sometimes during Wonkey transformations.
    • Fixed bug where Wonkey transformation may get stuck while mounted.
  • Fixed Wortox Soul Heal mistakenly trying to heal Wanda players.
  • Fixed Wortox being able to hold more than 20 souls if the souls were going directly into the active item slot.
  • Fixed a bug allowing creatures to move off of boats if they are unloaded in a specific order.
  • Fixed an issue where Boat Rudder controls would sometimes get stuck without being able to control it.
  • Fixed Double Fence Gates sometimes not opening correctly on rotated boats.
  • Crash fixes
    • Fixed a crash related to the Monkey Queen taking tokens from an invalid player.
    • Fixed a crash related to the Boat Magnet Beacon and the Strident Trident.
    • Fixed a crash related to the Pirate Stash and Accursed Trinkets.
    • Fixed a crash related to Webber and Spitter Spiders.
    • Fixed a crash related to Gingerbread Pig Houses and them being created from mods.
    • Fixed a crash related to crafting.
  • Fixed chat input not having an edit bar.
    • This change also moves the autocomplete box to be below the chat input until the engine can be changed to support rendering the edit bar regardless of hierarchy.
  • Fixed an issue where Fish escaping from a full Ocean Trawler would spawn at (0,0,0).
  • Fixed an issue with the Map focus function not using deltas for mods.
  • Fixed various skins related bugs.
  • Fixed an issue with Killer Bee Hives and other spawning prefabs trying to target invincible players.
  • Fixed Boat Cannons, Directional Signs, and Winona’s Catapult sometimes not loading with the correct orientation when placed on rotated Boats.
  • Fixed sounds not playing when placing Boat Bumpers.
  • Fixed items picked up into the active item slot visually appearing from random spots on the screen and not playing sounds.
  • Fixed several bugs that occurred when teleporting off a boat.
  • Fixed player disappearing momentarily after using Gnarwail Horn.
  • Fixed fence orientation on rotated boats loading incorrectly when placing a fence, rotating the boat at certain angles, and then saving the game.
  • Fixed bug where monkey island sounds could be heard at the center of the world.
  • Fixed Sewing Machine going invisible when being hammered.
  • Fixed an issue with player animations not showing all of the swipe effects when interacting with items.
  • Fixed Wolfgang’s sanity with nearby monster players and now adheres to PvP properly.
  • Fixed bug where clients may falsely appear to be able to craft Living Log ingredients even when not playing as Wormwood.
  • Fixed bug with Abigail Flower’s inventory icon when reloading a Forest only server.
  • Fixed broken FX animation when hitting the Gigantic Beehive.
  • Fixed Enlightened Crown not working on characters like Maxwell who have maximum sanity limits.
  • Fixed crafting UI not updating properly when host opens/closes containers.
  • Fixed various audio bugs.
  • Fixed bug with Milkmade Hat being lost when given to an npc that can accept hats.
  • Webber can no longer sleep in level 1 dens left by Spider Queen.
  • Fixed bug where Banana Bush may sometimes stop growing after picked.
  • Fixed breaking docks not destroying walls at the corners of the dock.
  • Polly Rogers will no longer get stuck trying to give the hat wearer an item when their inventory becomes full and will now drop it on the ground.
  • Polly Rogers will no longer get stuck in a fear state when running away from hostile creatures.

The new 1.2.0 update for Don’t Starve Together is now available on Switch, and another update is expected in November.

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