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Dragalia Lost – Iblis’s Surging Cascade added in the Rise of the Sinister Dominion and Prize showcase live now

Posted on September 3, 2021 by (@brodee922) in Mobile

Iblis’s Surging Cascade has been added to the Rise of the Sinister Dominion in Dragalia Lost, bringing new wyrmprints and weapons slots. Also, teams can use the Team Change mechanic in this event, which all0ws players to prepare 2 teams with specific elemental abilities that can be used when the boss switches their elemental attunement mid-battle.

A prize showcase is also live now, featuring the two adventurers 5 star Cecile (wind/rapid-fire manacaster) and 5 star Civilian Leif (light/sword). This event will be live until September 2, 2021 and more information about the adventurers (including art and stats) can be seen below.

Featured adventurers:
Stats
  • Lv80
  • 10
  • HP755
  • Strength504
2,499
Available Modes
Adventurer Details
  • A former knight of Alberia. Though she was once
    as idealistic and as loyal as they come, the
    horrors of war made her falter and abandon her
    knighthood. She now works as a mercenary in
    the north with a drastically changed personality.
Skills
Chomp Some Manachew

Shareable

6
Fills the user’s Manachew gauge by 50%.

If this skill is used after the Manachew gauge
is completely filled, but before it is depleted,
a variant called Scatterfall will be used instead.
Scatterfall deals damage to the target and
nearby enemies and inflicts stormlash.

Skill Energy Required: 6,200

<color=#00008b>After Skill Change:
Damage: 73 × 30 hits
Skill Energy Required: 6,200
Skill Energy Required (Shared Skill): 8,494
Special Effects:
・Stormlash
Lasts 21 seconds
Triggers every 2.9 seconds
Damage: 41</color=#00008b>

Munch on a Manachew
Fills the user’s Manachew gauge by 50%.

If this skill is used after the Manachew gauge
is completely filled, but before it is depleted,
a variant called Poisonblast will be used instead.
Poisonblast deals damage to enemies directly
ahead, inflicts poison, and grants the user a
strength amp.

Skill Energy Required: 6,200

<color=#00008b>After Skill Change:
Damage: 115 × 10 hits
Damage: 987 × 1 hit
Skill Energy Required: 6,200
Special Effects:
・Poison
Lasts 21 seconds
Triggers every 2.9 seconds
Damage: 43.6
Amps:
・Strength Amp (Team Amp MAX Lv. = 2)</color=#00008b>

Co-ability
Gauge Accelerator +20%
Speeds the rate the mode gauge decreases
by 20%. Benefits your whole team.
Chain Co-ability
(Wind) Stormlash = User Water Res +8%
If a team member is attuned to Wind:
reduces water damage taken by them by 8%
for 15 seconds when they successfully inflict
an enemy with stormlash. After activating, this
ability will not activate again for 10 seconds.
Benefits your whole team.
Abilities
Potent Placebo II
Grants the user a Manachew gauge.

When the Manachew gauge is completely filled,
it will begin to gradually deplete automatically
and grant the user the following effects until it
is depleted:

・Defense is increased by 20%.
・Skill damage is increased by 10%.
・Skill gauge fill rate is increased by 8%.
・The user’s force strikes are powered up and
deal more damage. During a powered up force
strike, if the user is hit by an attack that can be
avoided with the damage immunity provided by
skills, they will automatically dodge the attack,
and their Manachew gauge will be filled by 10%.

Also, when shapeshifting, the Manachew
gauge will be filled by 50% when the user’s
shapeshift is undone.

Bog Res +100%
Reduces susceptibility to bog by 100%.
Dodge Charge II
Fills 20% of the skill gauges for the user’s
first and second skills when the user dodges
an attack. After activating, this ability will not
activate again for 15 seconds.
 
Stats
  • Lv80
  • 10
  • HP758
  • Strength502
2,500
Adventurer Details
  • Leif has donned casual wear to hide the fact that
    he is the Captain of the White Sparrow Corps.
    Though his armor is gone, his loyalty and skill
    with a blade remain intact, and he still fights
    tirelessly to bring peace to all of Alberia.
Skills
Gallant Sparrow

Shareable

6
Deals damage to enemies directly ahead,
applies adaptive suppression, and inflicts
paralysis.
Damage: 1,783 × 1 hit
Skill Energy Required: 3,150
Skill Energy Required (Shared Skill): 7,654
Special Effects:
・Adaptive Suppression (Modifier -10%)
Lasts 10 seconds
Does not stack
・Paralysis
Lasts 13 seconds
Triggers every 3.9 seconds
Damage: 97
Unfettered Loyalty
Deals damage to enemies directly ahead,
lowers their light resistance, and grants
the user a strength amp.
Damage: 437 × 3 hits
Damage: 817 × 1 hit
Skill Energy Required: 6,880
Special Effects:
・Light Res -5%
Lasts 10 seconds
Does not stack
Amps:
・Strength Amp (Team Amp MAX Lv. = 2)
Co-ability
Dragon Haste +15%
Increases dragon gauge fill rate by 15%.
Benefits your whole team.
Chain Co-ability
(Light) HP Below 40% = Shield VI
If a team member is attuned to Light:
grants them a one-use shield that nullifies
damage up to 50% of their maximum HP
when their HP drops to 40%. This does not
stack with any other shields of the same type.
Benefits your whole team.
Abilities
Pledge of Justice II
Grants the user a unique force strike that deals
two hits, the second of which inflicts bleeding,
and increases damage dealt by this force strike
by 20%. The user will be immune to knockback
while charging this force strike as well as when
executing it.
Poison Res +100%
Reduces susceptibility to poison by 100%.
Debuff Skill Time +20%
Increases duration of debuff skills by 20%.

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