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Dungreed update adds new Hard Mode and more, patch notes

Posted on June 7, 2024 by (@NE_Brian) in News, Switch

Dungreed update Hard Mode

It’s taken some time to come to the Switch version, but Dungreed just received a new update on Switch that totally redoes the game’s Hard Mode.

That’s not all for new content. The team also added new rooms to some themes, a short unlockable “Twilight Mansion” episode, a new costume, new items, and more. Tons of adjustments are included as well.

Here’s the full rundown:

Dungreed update patch notes

New Contents
 
New Hard Mode
  • Changed the existing hard mode.
  • The new hard mode can be activated by interacting with Arsha’s key box.
    (The existing hard mode toggle object have been removed.)
  • There are levels 1 to 10, and as the level increases, restrictions increase.
  • You can get various rewards for each clear, so be sure to challenge yourself.
  • For the existing Hard Mode Boss Rush, you can enter if you have at least one key after fulfilling the challenge conditions.
Dungeon
  • Added new rooms to some themes.
Episodes
  • Added episode “Twilight Mansion”: a small episode with new characters.
    (Unlocked by clearing stage 1 of Hard Mode.)
  • The existing “Trials” content has been renamed to “Episode: Trials”.
  • Progress in these two episodes can be tracked via the Quest HUD in the village.
  • Trials events will now also appear during Hard Mode.
    (Don’t worry, entering the Trials will temporarily change to Normal difficulty!)
Dimensional Lab New Perks
  • Added 5 new special perks to unlock.
  • Can be purchased by speaking to Cyox in the village.
Costumes
  • Added new costume.
  • Costumes with custom images can now be applied to the game. [Details]
Items
  • Added 19 new items.
  • Added 8 new set effects.
  • Added VFX and SFX to some items.
  • Added 1 new item-tag.
Abilities
  • Added 2 new Abilities.

    Elemental: A new ability that increases your elemental(burn, poison, etc) damage. Comet: A new Ability that increases your dash attack damage.

Changed Contents
 
Abilities
  • Greed: [LV20 ability] food satiety reduction has been changed (10% to 7%).
  • Endurance: [LV20 ability] the hp cap has been changed (based on max health → fixed at 30).
  • Wrath: [LV5 ability] Increased attack collision range.
Items
  • Will Cane: Changed the basic option (added Dash Action Bullet → Critical Damage).
  • Rumble and Arthur: Increased attack speed in gun mode.
  • Lumber: Fixed an issue with Lumber not breaking with a dash attack.
  • Fire Dragon Killer: Added a new skill feature (+200% burn speed).
  • Iron Wings: Changed the chance of not consuming Dash Gauge (50% → 33%)
  • Necklace of Cerberus: Changed some stats.
  • Nitro Gauntlets: Attack speed increased.
  • Wings: Reduces movement speed slightly.
  • Blunderbuss: Reload speed increased, attack speed decreased.
  • Beast Marks Sword ‘Hou’: Damage changed.
Food
  • Choco-Banana: Changed satiety and damage values.
Set Effects
  • A World of Coldness: Increased the health of the pillar.
  • Adventure Planet: Increased the attack speed of Miniature Planet.
  • Coin Addict: Changes to the items required to complete the set.

    (Was) Ring Of Midas + Coin Gun (Changed) Ring Of Midas + Coin Gun + Piggy Bank

Stats
  • Slightly reduced damage reduction at high defense.
  • Changed the options for ‘Forestall’.

    (Was) Forestall: When enemy HP is above 50%, deal n% of current HP as additional damage (Changed) Overwhelming Dominance: Deal n% additional damage when an enemy is above 75% health.

Costumes
  • King of Pickaxes: Increased dash recovery rate.
  • Rider H: Removed an existing ability and added a new one.

    (Was) Speedster: Gain power based on your current speed, up to a maximum of +50. (Changed) Speed Freak: Gain 50% melee attack range, 15% increased base attack damage, and 15% decreased base defense for every 10 movement speed. (Added) Haste: Increase movement speed by up to 80% when moving in one direction.

Added Convenience
  • The experimental “auto-save” feature will be changed to a default option.
  • Vampires will no longer be offered items they already have.
  • Changed to grant an additional 20% EXP whenever you are favored.
  • Changed to show increasing satiety when hovering over food.
  • Leveling up is now faster after an expedition ends.
  • Changed dash recovery progression to be more visual.
  • Improved the usability of the Ability UI.

    1. Clicking on an ability will automatically raise it to that level. 2. wheel clicking the + button will now raise it 5 at a time. 3. You can now see your current Ability while in a dungeon.

Bug Fixes
  • Tunak: Fixed some immobilization issues while using patterns.
  • Fixed an issue where the buff from Beer would not trigger after challenging ‘Trial’.
  • Fixed some issues with players getting stuck on tiles during auto-save.
  • Fixed an issue where players could not build Yulford’s Workshop if they ran away(not dead) from the first dungeon entry.
  • Cosmic Power skill will now unmorph if you die while using it.

The new Dungreed update can be downloaded on Switch now. Access more coverage on the game here.

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