Dungreed update adds new Hard Mode and more, patch notes
It’s taken some time to come to the Switch version, but Dungreed just received a new update on Switch that totally redoes the game’s Hard Mode.
That’s not all for new content. The team also added new rooms to some themes, a short unlockable “Twilight Mansion” episode, a new costume, new items, and more. Tons of adjustments are included as well.
Here’s the full rundown:
Dungreed update patch notes
New ContentsNew Hard Mode
- Changed the existing hard mode.
- The new hard mode can be activated by interacting with Arsha’s key box.
(The existing hard mode toggle object have been removed.)- There are levels 1 to 10, and as the level increases, restrictions increase.
- You can get various rewards for each clear, so be sure to challenge yourself.
- For the existing Hard Mode Boss Rush, you can enter if you have at least one key after fulfilling the challenge conditions.
Dungeon
- Added new rooms to some themes.
Episodes
- Added episode “Twilight Mansion”: a small episode with new characters.
(Unlocked by clearing stage 1 of Hard Mode.)- The existing “Trials” content has been renamed to “Episode: Trials”.
- Progress in these two episodes can be tracked via the Quest HUD in the village.
- Trials events will now also appear during Hard Mode.
(Don’t worry, entering the Trials will temporarily change to Normal difficulty!)Dimensional Lab New Perks
- Added 5 new special perks to unlock.
- Can be purchased by speaking to Cyox in the village.
Costumes
- Added new costume.
- Costumes with custom images can now be applied to the game. [Details]
Items
- Added 19 new items.
- Added 8 new set effects.
- Added VFX and SFX to some items.
- Added 1 new item-tag.
Abilities
- Added 2 new Abilities.
Elemental: A new ability that increases your elemental(burn, poison, etc) damage. Comet: A new Ability that increases your dash attack damage.
Changed ContentsAbilities
- Greed: [LV20 ability] food satiety reduction has been changed (10% to 7%).
- Endurance: [LV20 ability] the hp cap has been changed (based on max health → fixed at 30).
- Wrath: [LV5 ability] Increased attack collision range.
Items
- Will Cane: Changed the basic option (added Dash Action Bullet → Critical Damage).
- Rumble and Arthur: Increased attack speed in gun mode.
- Lumber: Fixed an issue with Lumber not breaking with a dash attack.
- Fire Dragon Killer: Added a new skill feature (+200% burn speed).
- Iron Wings: Changed the chance of not consuming Dash Gauge (50% → 33%)
- Necklace of Cerberus: Changed some stats.
- Nitro Gauntlets: Attack speed increased.
- Wings: Reduces movement speed slightly.
- Blunderbuss: Reload speed increased, attack speed decreased.
- Beast Marks Sword ‘Hou’: Damage changed.
Food
- Choco-Banana: Changed satiety and damage values.
Set Effects
- A World of Coldness: Increased the health of the pillar.
- Adventure Planet: Increased the attack speed of Miniature Planet.
- Coin Addict: Changes to the items required to complete the set.
(Was) Ring Of Midas + Coin Gun (Changed) Ring Of Midas + Coin Gun + Piggy Bank
Stats
- Slightly reduced damage reduction at high defense.
- Changed the options for ‘Forestall’.
(Was) Forestall: When enemy HP is above 50%, deal n% of current HP as additional damage (Changed) Overwhelming Dominance: Deal n% additional damage when an enemy is above 75% health.
Costumes
- King of Pickaxes: Increased dash recovery rate.
- Rider H: Removed an existing ability and added a new one.
(Was) Speedster: Gain power based on your current speed, up to a maximum of +50. (Changed) Speed Freak: Gain 50% melee attack range, 15% increased base attack damage, and 15% decreased base defense for every 10 movement speed. (Added) Haste: Increase movement speed by up to 80% when moving in one direction.
Added Convenience
- The experimental “auto-save” feature will be changed to a default option.
- Vampires will no longer be offered items they already have.
- Changed to grant an additional 20% EXP whenever you are favored.
- Changed to show increasing satiety when hovering over food.
- Leveling up is now faster after an expedition ends.
- Changed dash recovery progression to be more visual.
- Improved the usability of the Ability UI.
1. Clicking on an ability will automatically raise it to that level. 2. wheel clicking the + button will now raise it 5 at a time. 3. You can now see your current Ability while in a dungeon.
Bug Fixes
- Tunak: Fixed some immobilization issues while using patterns.
- Fixed an issue where the buff from Beer would not trigger after challenging ‘Trial’.
- Fixed some issues with players getting stuck on tiles during auto-save.
- Fixed an issue where players could not build Yulford’s Workshop if they ran away(not dead) from the first dungeon entry.
- Cosmic Power skill will now unmorph if you die while using it.
The new Dungreed update can be downloaded on Switch now. Access more coverage on the game here.