FUZE4 suffers latest delay, now planned for July 12
The game coding and sharing app FUZE4 has unfortunately been hit with another delay on Switch. After it was most recently scheduled for May 31, the download will now arrived on July 12.
FUZE Technologies wrote in a statement:
It is with quite a heavy heart that I write this particular news update, both humbled and honoured by the sheer amount of interest we’ve received from fans who have given us so much fantastic support, made some incredible comments or have just left us in awe by the anticipation you have for this product. Thank you to everyone for that. You’re the reason for all the hours of overtime that the team puts into this project.
In our hopes to get this out to you as soon as possible to meet that the demand shown for FUZE4 Nintendo Switch, we set our last release date short without anticipating the obstacles that can bring the coordination of a small indiedev team to a near standstill, when attempting to implement additional features beyond the original vision, including, but not limited to sickness, staff compassionate leave or coordinated effort between our UK team and our US team.
With a very iconic plumber’s title set to release in June, we decided that rather than rush another release date, we would instead set one we absolutely knew would allow us to achieve our goals and see us funnel through the necessary checks on Nintendo’s end. As such, FUZE4 Nintendo Switch’s release date, as some of you suspected has been pushed back to the 12th of July.
We’re disappointed to have let you down again and hope that come release the quality, the commitment and the passion we’ve put into this project outshines our reputation for reliable release dates and in time we will do better.
Here’s hoping that there won’t be any further delays. We’ll keep you updated on any other changes to the release schedule, but hopefully we won’t have to.