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Gear.Club Unlimited 2 update out now (version 1.3.0) – synchronous online multiplayer, improvements, bug fixes

Posted on March 22, 2019 by (@NE_Brian) in News, Switch

Gear.Club Unlimited 2

A major update for Gear.Club Unlimited 2 is out now. Microids and Eden Games have issued version 1.3.0, featuring synchronous online multiplayer, improvements, and bug fixes.

The full patch notes are as follows:


  • Synchronous online multiplayer offers random matchmaking up to 8 players – requires subscription to Nintendo Switch Online


  • Improved loading times
  • Improved fluidity of camera in the Performance Shop
  • Improved fluidity in Car Dealers
  • Navigation between the different events in the League have been improved
  • New loadingscreens (more illustrations and tips)
  • Club tags are now visible in online multiplayer races•
  • It is now possible to randomly choose a circuit or championship in splitscreen multiplayer
  • During a race on a checkpoint, the time difference with the #1 is displayed in addition to the time of passage. In case you are #1, distance will be displayed with #2 ranked player
  • New wrapping of the end-of-race leaderboard screens (animated and themed background related to the race environment)
  • Features added on the screens at the beginning of races:
    • New introductory camera
    • Purpose of the race
    • Race type
    • Name of the race
  • Added the rank “#1 +” in the championship leaderboard when the player finished all races of a championship by being first.
  • It is now possible to restart a championship from the beginning when it is in progress (by pressing X in the championship menu)
  • Improvement of the sound on different screens and menus
  • Adding credits
  • Added the choice of country flag that will be visible in the end-of-race leaderboards as well as in the online multiplayer menus

Bug fixes

  • Invisible barriers that may be present on traffic circles
  • League screen that remains displayed during a race
  • Infinite loading screen in league
  • Colored stickers that became black
  • Bug that could influence the position on the starting grid
  • Fixed minor bugs


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