Gripper update out now (version 1.1.0), patch notes
Gripper has received a major update, bringing the game up to version 1.1.0.
A trio of new difficulty modes are now available. On top of that, the game has introduced new/better consumable UI, added new checkpoints, and more.
The full patch notes for the Gripper version 1.1.0 update are as follows:
- Difficulty Modes Added (Rider, Fighter, and Gripper)
- New & Better Consumable UI introduced
- Checkpoints in the Tunnels added
- QTE reaction window increased
- Quests have been revisited and improved for better experience
- Quests Victory screen added
- Shock Tunnel Spikes are more predictable now
- Health Packs refill rate increased, pick up bugs fixed, Health Pack Consumable refill rate fixed
- Boss Shock — shocking attack damage decreased, frustrating notifications won’t repeat anymore
- Boss Anger — various balance adjustments and stuck bugfixes
- Boss Depression — bug fixes and notification count reduced
- Boss Zero — battery visual feedback added, balance improved, save bugs fixed
- Skins Unlock tips added
- Achievements Unlock conditions fixed
- Japanese audio correct detection available
All players on Switch can access the Gripper version 1.1.0 update now.
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