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Harry Potter: Quidditch Champions February 2025 update out now, patch notes

Posted on February 15, 2025 by (@NE_Brian) in News, Switch eShop

Harry Potter Quidditch Champions February 2025 update custom matches

A new February 2025 Harry Potter: Quidditch Champions update went live this week, led by support for custom matches.

Custom matches lets players create their own matches with a customized ruleset. Players can adjust the following settings: Mode Selection, Map Selection, Score Limit, Quaffle Score Value, Snitch Score Value, Snitch Fill Rate, AI Difficulty, and Allow Bot Fill (Pro Quidditch Only).

That’s not all for the update. The snow variant of Weasley’s Burrow and a new variant of Hogwarts are available as maps. That’s along with other adjustments and fixes.

Below is the full rundown:

Harry Potter: Quidditch Champions February 2025 update patch notes

Progression Updates

The Career Tab and the Season Tab have been merged into one screen that contains:

  • A permanent 300-tier reward track that progresses based on your career level.
    • Champions will be automatically granted rewards based on their current career level upon next login.
  • Your Pro Quidditch rank and Emblem selection.

Market and Currency Updates

The Market has received a redesign and been refreshed with new items for every category:

  • The Vault has been retired along with the Winged Keys currency, instead all items in the Market can be purchased using Gold.
    • Any champions that had winged keys in their wallet will have them converted into gold upon next login at a ratio of 1 winged Key to 5 gold.
  • The Market now features multiple tabs that sort cosmetics by category for easy browsing.

Challenge Updates

  • Daily and Weekly challenges have been removed.
  • Career Challenges have had their rewards updated to accommodate market and progression changes.
    • Champions will automatically be granted rewards based on their challenge completion upon next login.

Custom Matches

With this update comes Custom Matches, allowing players to create their own matches with a customized ruleset and then face off against their chosen opponents:

  • Form the Teams – Use the Party System to form two teams of up to 6 players each.
  • Host the Game – One team’s party leader creates the match, customizes the settings to their liking and selects their roles, once they’re done, a join code will be generated to pass to their competitor’s party leader. Game settings include:
    • Mode Selection
    • Map Selection
    • Score Limit
    • Quaffle Score Value
    • Snitch Score Value
    • Snitch Fill Rate
    • AI Difficulty
    • Allow Bot Fill (Pro Quidditch only)
  • Join the Game – The other team will join the match by using the join code provided and selecting the roles they wish to play.
  • Earn Rewards – Players will earn both Career and Challenge progression while playing in Custom Matches.

Map Changes

  • Added Weasley’s Burrow (Snow) to Exhibition and Custom Match modes.
  • Added a new Hogwarts map variant, Hogwarts (Legacy), to Matchmaking, Exhibition and Custom Match modes.

Gameplay Changes

  • The Chaser’s “Tackling” skill tree has been reorganized and rebalanced to focus on tackle radius increases and less on tackle damage. By default, a Chaser will not be able to inflict damage when tackling an opponent, by utilizing the skill tree they can increase this to 1 point of damage (with 4 skill points invested).
  • The Keeper’s “Kick Lunge” skill now reduces the lunge amount when you are far away from their goals – Keepers will travel the full lunge amount until they are around 40 meters away from their goal at which point the lunge amount tapers down to a minimum at 90 meters away.
  • The impact of a Beater hitting the Quaffle with either a Bludger or a tackle has been increased.
  • Added Ireland and Bulgaria as selectable teams in Exhibition matches.

Bug Fixes

  • Fixed an issue preventing players from earning Challenge progress after rejoining a match.
  • Fixed an issue causing players to get kicked back to the Main Menu when matchmaking.
  • Fixed an issue that would prevent the player from earning the “Constant Vigilance” platform achievement if they were hit by a Bludger as a non-seeker role.
  • Fixed an issue causing player models to occasionally become invisible. 
  • Fixed an issue that would prevent the “A Superb Keeper” platform achievement from being granted when the player correctly performed a Power Save  
  • Fixed an issue that would cause the Beater’s “Quaffle Targeting” skill to consistently lose targeting on the Quaffle.
  • Fixed an issue that would allow Pro Quidditch games to start without an opposing team, causing the game to instantly end in a forfeit.
  • Fixed an issue that would allow the AI to perform a tackle or bump while stunned.
  • Fixed an issue that would prevent the Lull VO lines from playing when the score was tied at 0-0 for a long time.
  • Fixed an issue that would prevent the Announcer from using unique Hero lines.
  • Fixed an issue that would cause backfilling players to get stuck emoting on repeat.
  • Fixed an issue that would cause the Durmstrang team to be flying on invisible brooms. 
  • Fixed an issue that caused the Incoming Bludger warning to get stuck on the screen.

Thanks to Warner Bros. for the patch notes. Harry Potter: Quidditch Champions is available on Nintendo Switch and other coverage can be found here.

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