This information comes from Square Enix’s George Wright…
– Wright is the producer for the game
 – The team decided to develop a game for the 3DS since they believed it is a great new console
 – The team wanted to make a game designed to take advantage of the system’s connectivity and social features
 – Game has been in development for about six months
 – Combines elements from action adventure and action RPG titles
 – Heroes of Ruin takes inspiration from a wide range of games
 – This includes Western/Japanese adventure games
 – Heroes of Ruin also brings its own take on the genre
 – The mercenaries are asked to find a cure for the dying ruler of the city of Nexus
 – The heroes can choose to create a fearsome alliance or venture forth from the city alone
 – Heroes must eventually confront and destroy the evil force behind the curse
 – Real-time combat
 – Combat different if the players decides to play alone or with other heroes
 – Wide range of enemies
 – Enemies attack with several different behaviors, including ranged attacking from snipers, unblockable attacks from hulking beasts, and evasive and fencing attack behaviors
 – Items sold by a player to their Traders Network shop will be available to all players met through StreeetPass
 – Player gets special points which scale with the rarity of the item
 – Accumulate these points to receive access to special items in the shop including legendary weapons
 – If you get an item for another class that is of high level you can benefit from it by selling it in the Traders Network
 – Community site tied in directly with the SpotPass challenges
 – Keep track of challenge progress on the website
 – Unique challenges will be found on the site to level up player’s website profile