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Hypercharge: Unboxed details future plans – Survival mode, bots, and more

Posted on September 13, 2020 by (@NE_Brian) in News, Switch eShop

In a recent blog post, Digital Cybercherries outlined what it has in store for Hypercharge: Unboxed, its cooperative first-person shooter. The team is adding a new Survival mode, bots for PvP and single-player, and more.

Here’s the full rundown:

EXPANDING THE TOY-BOX

We want Hypercharge to appeal to as many players as possible. We realise that the Tower-Defense aspect is not everyone’s cup of tea, and we don’t want to limit the potential of the game by sticking with just one primary mode. Don’t get us wrong, we love what we’ve achieved with the TD aspect, and we’ll continue to improve it, add new maps and features. However, it will not be the centre point of the game. Instead, our focus is towards the feedback of our community. We believe in your ideas and our workmanship. Many of you have called Hypercharge a hidden gem. Together, we’re confident we can lift Hypercharge from its feet and make this hidden gem gain the recognition it well and truly deserves.

WHAT ARE WE WORKING ON?

Hypercharge: Unboxed

Ahoy there, small soldier! The enemy want to board our ship. They will charge from all directions, so to fight them back you’ll need to climb the cargo net and walk the plank. Beware, however, there are sharks in these waters, and maybe crocodiles…

We’re hard at work on Major Update #3, with the main attraction being; Survival. This is a game mode that so many of you have recommended, and oh soldier, it’s hectic! So, what exactly does this mode entail? Well, there’s absolutely no building involved. Players must do their utmost to survive as many relentless waves as possible. Though, there is a little twist to it. Certain enemies will attack something called the Generator, and players have the option to save it, or else they’ll lose the ability for their shield to recharge, making surviving that little bit harder! The scoring system works by the number of waves players can survive, with different medals given for different ranges of completed waves. Players can buy new weapons and attachments for each wave. Enemies will drop health, shields and coins, allowing the player to spend currency on the slot machine.

Hypercharge: Unboxed

COMMUNITY CONCERNS

We’re aware that there are many other brilliant suggestions and valid concerns. We won’t include them all in today’s Dev Blog, but below are some of the most common ones.

USER INTERFACE

We hear you. The UI could do with some changes. It’s difficult to navigate and hard to follow. You’ll be happy to know that we’re completely overhauling it, making sure it’s intuitive and easy to use.

SOLO PLAY

One of the biggest things we’ve learned since the launch of Hypercharge, is that not everybody has the time to play with friends. In fact, a lot of players prefer to play on their own. We designed Hypercharge with co-op mainly in mind. This took our attention away from solo players. Single player isn’t fully balanced, which means it can often be frustrating and not fun. So, how do we plan on alleviating this? Bots. For Single player only, we’re adding an A.I Bot that will help aid you in battle. Wait, you thought I finished? Get back over here. PvP. Yes, you’ll soon have the option to fight bots in PvP!

Hypercharge: Unboxed’s big update won’t be rushed, so the team isn’t giving an exact release date. However, it’s targeted for release this year.

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