Kingdom: Two Crowns details new campaign mode, co-op, and more
Posted on May 25, 2018 by Brian(@NE_Brian) in News, Switch eShop
Raw Fury has finally provided a proper news update for Kingdom: Two Crowns. The developer has detailed what to expect from the game’s new campaign mode, support for co-op, and more.
Here’s the rundown:
Brand-New Campaign Mode
We’re mostly moving away from the roguelike experience and will now have a proper campaign to save your kingdom from the Greed (which can eventually be defeated for good). Every new area you visit will become a part of your kingdom. You will be able to revisit familiar parts of your kingdom and will have to in order to beat the campaign — but you will have to repair the decay and erosion from the time you’ve spent away, forcing you to think strategically about the state you leave your kingdom in. Seasons will rotate properly, with Winter eventually leading back into Spring (yes, there is Spring now). And if you lose your crown, your heir will inherit a kingdom that has been decaying and eroded over the passage of time (much like returning to a part of your kingdom you once left behind).
But You Said “Mostly” Above…
Good catch! The roguelike experience of past Kingdom games will still exist as single land experiences, separate from the campaign mode. There will be one emulating the Skull Island experience from New Lands, and many others with special rules (like no statues, for example).
Co-op Is Online, Local, Ad-Hoc, and Drop-In/Drop-Out
Players will be able to visit the kingdom of a friend either across the interwebs or on couch co-op, either to help build their defenses or troll them by knocking down too many trees (lolz). Co-op is also hot join, or “drop-in, drop-out” from the host player, meaning friends can join and leave at will without interrupting the host player’s experience.
Enter the Iron Age
You can now progress past the Stone upgrades and develop Iron technology. This will enable more upgrades, including some late-game tech that must be used to wipe out the Greed permanently, along with a few other really cool secrets.
These units were created to stop the problem of too many Greed bunching up against the wall. Just look how cute they are with their little stabbies (yes that is a technical term).
It’s Coming Out Later This Year for Console and PC
It’s coming to mobile eventually, but not this year. Can’t get too much more specific than this yet. #dealwithit
The full post with a few additional images can be found here.