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LEGO City producer on game’s origins, has been a 3-year project

Posted on February 26, 2013 by (@NE_Brian) in News, Podcast Stories, Wii U

LEGO City: Undercover is being made by TT Fusion as opposed to the main TT Knutsford team. Undercover is Fusion’s first real shot at a console game.

Executive producer Loz Doyle explained the relationship between the two teams while speaking with Eurogamer:

“I think it’s fair to say that a lot of the guys here are very keen to work on consoles. At the same time, we do share the technology, so the engine was done in Knutsford. The cutscene team is shared. There’s quite a lot of crossover really. It feels like a team effort.”

Believe it or not, LEGO City: Undercover has been in the works for three years. Numerous prototypes – including one involving a Sim City-esque construction element – were considered when work began in 2010, and at that point, Nintendo wasn’t in the picture. The Big N approached the team in 2011, which was when Undercover started to round into form.

“That’s when Nintendo came to see us. They brought the Wii U with them, with the new game pad. We could instantly see it was a perfect match. All the design guys were like ‘Oh my god, the things we can do with this’. It just seemed to fit perfectly.”

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