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Luigi’s Mansion: Dark Moon Hunter Mode details

Posted on January 24, 2013 by (@NE_Brian) in 3DS, News, Podcast Stories

The next wave of Luigi’s Mansion: Dark Moon details cover the game’s newly revealed Hunter Mode. Next Level Games has also added in a “Scarescraper” mode, though the studio (and Nintendo) is keeping quiet about it at the moment.

A whole bunch of Hunter Mode information can be found below.

– Local play, online, and download functionality reconfirmed
– Up to 4 players
– Download functionality removes some features
– Hunter Mode: take on the roles of different-colored Luigis
– Navigate floors and rooms of a haunted tower packed with ghosts of all varieties, including bosses
– Hunter Mode has different options and variables available
– Can determine the number of floors to tackle, including an option for their climb to never end
– Three difficulty modes
– Can acquire upgrades for your vacuum
– This can be done through a cumulative effort to acquire treasure as well as randomly assigned bonuses at the end of a level
– Bonuses at the level’s end: earn them by quickly acquiring several red coins once all the ghosts have been defeated
– Every floor and every boss has a time limit
– You all lose if the time limit expires
– Floor layouts and enemy layouts (and types) are completely random
– Lower-screen map keeps track of where other players are
– A quick press of a button will revive a friend, with hearts being available throughout with a bit of exploration
– Individuals are based on their performance through statistics and more personalized awards
– Fail to kill many ghosts, and the game will label you as ‘Mostly Harmless’ for all to see

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