Mario + Rabbids Sparks of Hope December update out now, patch notes
Ubisoft issued a new update for Mario + Rabbids Sparks of Hope today, and the patch notes are available.
The update includes a number of fixes, optimization, and quality of life updates. One notable fix addresses an issue that prevented players from achieving 100% completion.
The full patch notes for today’s Mario + Rabbids Sparks of Hope update are as follows:
- Fixed several progression issues that would prevent 100% completion of the game
- Fixed an issue where the game would crash if the Final Boss tried to throw a summoned creature or Rabbid Mechakoopa
- Fixed a few text issues in localized versions of the game
- Fixed a few issues where heroes would get stuck or move out of bounds
- General optimization to increase framerates and ensure smooth gameplay
QUALITY OF LIFE UPDATES
- The game will now warn players if they have an empty Spark Slot before a battle
- The Spark Skill Tree branch will now tease players to go find the Giant Enemies
- Spark Quests have been made easier to discover in the quest log, and with an icon in the travel map
- The battle level is now displayed both in the Beep-0 tacticam and battle menu
- Battle objectives will now be more evident when the battle map is introduced
- Difficulty level differences have been made more apparent
- Improved visibility of roaming enemies off-screen that threaten the heroes
- The specific duo Darkmess puddles, that reward weapon skins to individual heroes, will now display icons of the heroes required for the battle
Ubisoft previously issued a pretty hefty day-one update for Mario + Rabbids Sparks of Hope. In case you missed it, we have those patch notes here.
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