Metroid: Other M Famitsu review details (tough game, minion-level enemies respawn)
– Famitsu reviewers liked the variety of Samus’ moves
– Also enjoyed exploring and fighting aspects
– Difficult game
“The Sense Move lets you move quickly and easily dodge attacks, which make the controls feel really good. You occasionally lose track of where you’re going next, but that in itself is very Metroid-like. Switching to first-person by holding the remote vertically also works surprisingly well. There’s a wide variety of moves available, but Sense Move is by far the best. It allows even casual gamers to enjoy the battles well enough.”
“It’s impressive how many moves are at your disposal, especially considering the lack of buttons. Switching to first-person instantly takes some getting used to, but you can use it in both exploration and combat and it gives the game a very fun Metroid-like vibe.”
“Every map has tons of stuff to interact with, and some of the puzzles can be hard to solve, but the feeling you get when working them out is something else. The bosses work the same way; they all require some sort of trick to defeat.”
“The game’s tough, making you wish for a difficulty selector at times, but the high-tempo action and dramatic story are enough to keep you enthralled.”
“… minion-level enemies respawn” can be debatably annoying.”