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Monster Hunter Rise dev on how Switch Skills ended up in the game, balancing the weapons, more
Capcom has published a new Monster Hunter Rise developer interview. This time we get to hear from Yoshitaka Mori, who was responsible for designing the player actions for all fourteen weapon types. Mori discussed a few topics such as how Switch Skills ended up in the game and balancing the weapons. Here’s the full interview: First, would you mind introducing...
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