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Monster Hunter Tri delivers new quests and fresh hunts well beyond game release

Posted on April 9, 2010 by (@NE_Brian) in News, Wii

Event and Arena Quests Offered Online Reward Successful Hunters With Rare Items and Upgrades
SAN MATEO, Calif — April 9, 2010 — Capcom®, a leading worldwide developer and publisher of video games, today announced support for Monster Hunter™ Tri with unique event and arena quests on Wii™. Accessible for limited time periods, the online quests extend the player experience by offering monsters and rewards only available while the quests are open. Successful completion of the online quests allow players to upgrade their weapons and armor with rare items and take them into the standard single player or multiplayer quests. Based on a cyclical schedule, event quests will be available multiple times offering a number of opportunities for players to experience them. A schedule of event quests will be updated on Capcom’s community site, Capcom Unity at www.capcom-unity.com, on the first Friday of every month.

Event Quests
Up to four players can band together online to complete the Event Quests. The Event Quests offer a variety of challenges on an ongoing basis, cycling monsters of varying difficulty. Aspiring hunters must meet the required hunter rank in order to participate in these quests or work to level up their characters by hunting monsters in either the single player mode or standard online multiplayer mode and attempt to participate when the desired post launch quest appears again. Specialized weapons, including three designed by Capcom’s community members, can only be obtained by participating in Event Quests.

Gigantic Monster Quests
Gigantic Monster Quests, a distinctive event quest, are only available for one day at a time. Pitting players up against the rare and challenging Jhen Mohran, gigantic monster quests find players on a ship as they battle the massive beast, firing cannons to draw the monster close before attacking at closer range with their customized weapons.

Arena Quests
Arena Quests pit two players against solitary monsters in varied coliseums. Hunters work together to take down the specific massive beasts in either a traditional Monster Hunter style or in a time attack style, offering a higher chance of acquiring value rewards based on how quickly the monster is defeated.

Monster Hunter fans in New York will receive an early look at special event quest content during the Monster Hunter Tri launch event at the Nintendo® World store on April 17, 2010. Celebrating the launch of Monster Hunter Tri, consumers visiting the store will have the opportunity to get their first taste of online and co-op hunting before the game release on April 20th, as well as participate in a two player battle for special Monster Hunter Tri prizes, Monster Hunter™ and video game fans will also have the unique opportunity to meet the producer Ryozo Tsujimoto and director Kaname Fujioka.

Making its North American debut on Wii on April 20, 2010, Monster Hunter Tri is one of the most strikingly beautiful titles developed for Wii. Banding together up to four players online, Monster Hunter Tri finds the hunter in a living, breathing ecosystem hunting fantastic beasts for the economic prosperity of a nearby village. A first for the series, hunters can take their quests underwater with monsters that roam both land and sea. Offering the player varied options to suit their style of play, players can choose between the Classic Controller Pro™, Wii Remote™ and Nunchuk™, or Classic Controller™ to slay the majestic beasts that inhabit the world, and communicate via text-based chat or voice chat utilizing Nintendo’s proprietary microphone accessory, WiiSpeak™.

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