Monyuu gets new details, first gameplay
Experience announced its new dungeon RPG Monyuu for Switch last week. During a new “EXP Channel” live stream today, fresh information was shared as well as first actual gameplay.
Here’s the full roundup of tidbits, courtesy of Gematsu:
– The game is a dungeon RPG return to roots
– Experience wants to reproduce the excitement and fear induced by the original Wizardry
– It is a difficult game, probably more so than Undernaughts: Labyrinth of Yomi
– You will die a lot
– Can create your own characters, including their name, job, and appearance, but the bonus points allotted to their stats are completely random
– Can redo character creation as much as you like
– If you want a strong character, keep at it until you get high bonus points
– The chances of getting 20 or more bonus points is about one percent
– There are no severe death penalties such as losing your characters, losing your money, or halving your experience points
– Eternia is the name of the queen of the fairy realm who spoke in the prologue
– Tschugge is navigator-like manager of the Adventurer’s Guild where the heroes stay
– Frey is a boss character who is one of the seven demon kings
– There is a boss on each floor of the dungeon
– How you defeat boss characters and how you clear dungeons are more intricate than ever before.
– There is a level cap, and this is the type of game where you have to fight within that limit
– Battle encounters are symbol-based
– Some enemy symbols move, including strong enemies
– There are various types of enemies that move
– There is no dungeon map at the start
– By doing certain things in the system, the map will unlock
– After the map is unlocked, you can autopilot
– You will have to map it on your own until you find the map
– There is a function that evaluates the player’s skills after the seven demon kings are defeated
– There are various valuation criteria, such as not dying, clearing the game on the lowest possible level, etc.
– It is a game you play to achieve these feats and receive a good evaluation
– Doing so will net you rewards such as items
– The best reward is that you will always receive a chest one rank higher
– You can easily obtain better equipment by getting a good evaluation
– Character level does not increase automatically
– Players must spend the experience points they accumulate to increase their level on their own
– Skills and jobs are similar to Undernaughts: Labyrinth of Yomi
– Auto-save function included
– There is also a manual save, so you can save where you want, load, and redo
– The more you use equipment, the higher its enhancement value becomes
You can watch the gameplay below – footage begins at the 42:05 mark.
Monyuu launches for Switch this summer in Japan. A western release has not been confirmed at this time.