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More talk of no Unreal Engine 4 support for Wii U

Posted on May 29, 2012 by (@NE_Brian) in Rumors, Wii U

Update: And here’s the latest from NowGamer:

“Epic Games has confirmed to NowGamer that it has yet to confirm which platforms Unreal Engine 4 will be compatible with – other than PC.”

A new tweet from industry insider and GT.TV host Geoff Keighley suggests that the Wii U won’t be able to run Unreal Engine 4.

Keighley, when asked if the technology would be compatibile with the new console, said “No, at GDC Mike Capps said Wii-U will be Unreal Engine 3.”

There had previously been some doubt about the engine’s ability to be supported on Wii U. Earlier this month, Epic Games founder Tim Sweeney said that the company is “aiming very high, and the intended platforms this is aimed at haven’t even been announced.”

Keighly does appear to be basing his information solely on knowledge gathered from Capps at GDC. That’s a bit odd, considering GT.TV will be featuring Unreal Engine 4 on its June 7 episode.

It could be possible that things may have changed since GDC. Also consider that the Wii U may also be able to support a modified version of the engine sometime down the road. At this point, we don’t know if any of the next-gen consoles will be running the technology at its full capabilities.

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