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Need For Speed: Hot Pursuit Remastered update out now (version 1.0.2), patch notes

Posted on December 12, 2020 by (@NE_Brian) in News, Switch

Need For Speed: Hot Pursuit Remastered

EA has issued a new 1.0.2 update for the Switch version of Need For Speed: Hot Pursuit Remastered. It contains lots of adjustments, improvements, and fixes pertaining to audio, lobbies, stability, and more.

Here are the full patch notes:

Audio

  • Fixed an issue that could cause audio stuttering during races and cinematics.
  • When you change the VOIP / Microphone settings, it should now persist to the lobbies you join going forward.
  • VOIP system is now working as intended if a headset is plugged in after joining a multiplayer lobby.
  • Speech to text should now be functional for players on the same platform.
  • A similar issue also affected the text to speech audio being distorted, this is now resolved.

Lobbies

  • Interceptor lobbies should now be limited to two players, as intended.
  • The “Change Access” menu now properly disappears after a selection is made.
  • Fixed an issue where players wouldn’t transition from the lobby to the race.

Visual / UI

  • Players should no longer see voice icons from other platforms. In-game voice chat is available when cross-play is turned off. When cross-play is turned on, voice chat is restricted to each platform’s party chat system. This hint is now also shown in the privacy settings.
  • You should no longer be able to get stuck on the driver details menu.
  • When a friend beats your time, the correct date should now be displayed in the Autolog notification.
  • When busted as a racer in a Hot Pursuit multiplayer event, the player list is now only shown once on screen.
  • Autolog notifications should now display in the respective language if you change the console language and local settings.
  • Trophies you should receive (for Cop / Racer ranks) should now unlock correctly, even retroactively if there are any you should have received, but haven’t.
  • When using custom colors, the color displayed in the “last/recent” slots should now display correctly. It did most of the time, but there were a few scenarios where it wouldn’t.
  • Fixed an occlusion issue on a mountain along Boulder Road.
  • The Porsche Boxster Spyder now allows you to recreate “Speed Yellow” using the custom color palette.
  • Some events were missing Speedwalls, these are now present and visible on the career map.
  • The “Beauty and the Beasts” summary screen now shows the bounty earned for placing 3rd.
  • When losing connection and reconnecting, the player avatar is shown correctly on the Speedwall.
  • Notifications that a friend beat you in an Intercept event will no longer be cut off when scrolling at the bottom of the map screen, nor should they display random question marks.
  • During the Most Wanted event intro, the correct names and symbols should now be displayed above vehicles.
  • You should no longer encounter a short black screen when going to submenus from the pause menu during a multiplayer race.
  • The car shadow should no longer flicker in the Police Station parking lot on Cascade Terrace Road.
  • After sending/receiving a game invite request from a friend, a confirmation notification will now show as intended.
  • When you’re in a single player race, the correct game mode is now reflected in your friends list and dashboard.
  • The player avatar frame now disappears after the first loading screen.
  • Player avatars should now be better aligned with names in result screens.
  • When cross-play is enabled, the platform identifier should now also show next to the name during a race, not only on the leaderboard.
  • With cross-play enabled, all platform identifier icons have the same shade / opacity of white.
  • The VOIP icon no longer overlaps player names in cross-play multiplayer race outro screens.
  • Players can now be added to the friends list from the “Recent Players” tab.
  • In Photo Mode, the top part of the police car sirens is no longer blacked out when the “Show Damage” toggle is set to “on”.
  • Removed a redundant line from the User Agreement.
  • After changing the resolution multiple times, the intro cinematic to “My Career” should still render at full screen now.
  • As some if you had pointed out, there was a Rank 21 shown as next rank. This was unintended and has now been fixed – Rank 20 is the highest rank.

Localization

  • Traditional Chinese: The “Jammer” text in the HUD is now in the right place when all charges have been exhausted.
  • All languages: Updated the localized Technical Support files in the Support folder of the game installation.
  • Spanish: Long player names should no longer be overlapping in the “autolog recommends” section.

Stability

  • When the “Most Wanted” quits during an ongoing race, all players should return to the menu as expected.
  • Fixed an issue that could cause the game to crash when selecting career events.
  • Restarting an event multiple times should no longer cause the game to crash.
  • Fixed an issue that could cause the game to crash when selecting the Autolog Recommends menu.
  • When joining a friend’s lobby while in photo mode, you should no longer encounter a black screen.
  • Fixed an issue that could cause a crash during an arms race session.
  • Fixed two issues that could occur during the “Unreasonable Force” event.
  • Resolved an issue that could lead to the game hanging when sharing your time on the wall.
  • You should now be able to frictionlessly join a friend after your game has been suspended on your console for a while.

Nintendo Switch

  • Online status of friends is now showing correctly in the friends list.
  • Improved visual performance on Barnstormer, Awe Inspired and Under Pressure.

Source

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