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Nintendo financial results – November 2025 – Switch 2 at 10.36 million units, Switch at 154.01 million, more

Posted on November 4, 2025 by (@NE_Brian) in News, Switch, Switch 2

Nintendo’s November 2025 financial report is in, which is for the first two quarters of the fiscal year (up through September). Additional information is available about how Nintendo Switch 2 is selling, but also Switch 1 and more.

Below are the full highlights:

– Operating profit this period – 145.1 billion yen
– Ordinary profit this period – 236.0 billion yen

– Switch 2 hardware total – 10.36 million
– Switch 2 software total – 20.62 million units

– Switch hardware total – 154.01 million
– Switch software total – 1,452.79 million units

– Overall Switch 1 sales this period – 1.89 million
– Standard Switch 1 sales this period – 0.55 million
– Switch OLED sales this period – 0.91 million
– Switch Lite sales this period – 0.43 million

– Mobile, IP related income, etc. this period – 33.3 billion yen

Regarding the Nintendo Switch 2 business during the first half (April through September 2025) of this fiscal year, the hardware has seen strong sales since its launch on June 5. Looking at software, Mario Kart World, which was released on the same day as the hardware launch, recorded sales of 9.57 million units, including bundle sales, and Donkey Kong Bananza, released in July, recorded sales of 3.49 million units, with both titles growing steadily.

Given that consumers can play both Nintendo Switch 2 exclusive software and Nintendo Switch software with Nintendo Switch 2, titles such as Mario Kart 8 Deluxe and Super Mario Party Jamboree, which were released for Nintendo Switch in previous fiscal years, also had stable sales.

As a result, Nintendo Switch 2 hardware sales reached 10.36 million units, and Nintendo Switch 2 software sales reached 20.62 million units. In addition, Nintendo Switch hardware sales totaled 1.89 million units, and Nintendo Switch software sales totaled 61.56 million units.

Turning to our digital business for our dedicated video game platforms, digital sales totaled 155.5 billion yen, down 2.8% year- on-year, due to factors such as the impact of foreign exchange rates and a decrease in sales of download-only software. In our IP related business, sales came to 33.3 billion yen, down 12.4% year-on-year, mainly due to a decrease in movie-related revenue.

The end result is that overall sales totaled 1,099.5 billion yen (with sales outside of Japan of 874.3 billion yen accounting for 79.5% of that total), and operating profit came to 145.1 billion yen. Ordinary profit totaled 236.0 billion yen, including 44.1 billion yen in share of profit of entities accounted for using the equity method. Profit attributable to owners of parent totaled 198.9 billion yen, including a gain on sale of investment securities totaling 32.3 billion yen as extraordinary income.

For Nintendo Switch 2, following the release of Pokémon Legends: Z-A – Nintendo Switch 2 Edition, as well as a Nintendo Switch 2 hardware bundle that includes this title in October, we plan to release Kirby Air Riders in November and Metroid Prime 4: Beyond – Nintendo Switch 2 Edition in December. Other software publishers also plan to release a range of titles. We will aim to keep the momentum of released titles and continuously introduce new titles to expand the platform’s user base.

For Nintendo Switch, in addition to releasing new titles such as Super Mario Galaxy + Super Mario Galaxy 2 and Pokémon Legends: Z-A, we will strive to leverage the hardware installed base and rich software library to further expand sales of evergreen titles and maintain engagement.

We have revised the financial forecast originally published on May 8, 2025, due to factors such as a revision of the full-year unit sales forecast considering sales trend through the first half of this fiscal year and prospects for the remainder of the fiscal year. In addition, we have changed our dividend policy, which will be applied from the year-end dividend for the fiscal year ending March 31, 2026.

Thanks to Nintendo for today’s data and information. The previous report can be found here.

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