One of the most popular genres for games nowadays, is definitely “open world”. It’s probably the boldest style of level design out there, where each game is always trying to be bigger than the last one in hopes of impressing the player. However, it’s not easy to develop a massive game like this as a lot of the times we see developers failing to deliver a great experience.
In today’s video, I talk about Nintendo’s experience with the genre, discussing how they managed to successfully create some great open world experiences. You can find the video down below. Feel free to share your opinions about the topic in the comments as well.
You may also want to check out a different video from us here in which we talk about the arrival of Xenoblade Chronicles 3 and some early thoughts. We also recently ranked the different games that Nintendo and PlatinumGames have created together – check that out here. Finally, we shared some thoughts about Nintendo’s titles made for the Switch eShop and how they deserve more attention – give it a look here.