Nintendo’s Surinuki Anatousu to be released on Japanese WiiWare next week
– Nintendo/KeysFactory project
 – 3D puzzler
 – Releasing September 7 in Japan
 – 800 points
 – “Surinuku Anatoousu” means to go through holes
 – Control a Tetromino-like collection of blocks
 – Forced 3D sidescrolling stages
 – Position and rotate pieces to make it pass through holes in approaching walls
 – Wiimote or nunchuck
 – Move pieces with the d-pad
 – Rotate with A or B
 – Accelerate with Z
 – Different ways for getting a higher score
 – Combos: Go through special markers in the holes in the wall to get extra points
 – More points if you do this on consecutive fly-throughs
 – Tricks: Use the piece to first draw out a silhouette matching the full whole
 – Tricks bring big points
 – Retry whenever you run into a wall
 – Time limit
 – Endless mode: Keep playing forever
 – Trick Challenge mode: Attempt to do tricks in each hole
 – Wi-Fi for worldwide rankings