Author: Spencer
Another E3 has come and gone, and now it’s time to round up the news of what was announced at video gaming’s biggest show. The Big N was there once again to show off some great new games. Let’s take a look at what they showcased this year, and I’ll give my thoughts along the way.
In 2013, Nintendo shocked everyone by choosing not to have a press conference at E3. Instead, they opted for a special E3 version of their Nintendo Direct series. However, they still brought us news about lots of new games, just as we’d expect if they had done a live press conference. With lots of news about the new Super Smash Bros., as well as announcements of several 3DS and Wii U games coming out that fall, they did not disappoint. This year, they again opted out of having a live press conference, and had a roughly 45-minute-long“Digital Event.” Here’s what they had to show.
Mashable has gone live with a new interview with Shigeru Miyamoto. You can find his comments below, or the full thing here.
Details for Adventure Time: The Secret of the Nameless Kingdom have come in, courtesy of a new preview on Joystiq. Here’s what we know about the game:
– Inspired by Zelda: A Link to the Past
– This was due partly to player feedback that criticized Explore the Dungeon’s gameplay for being repetitive
– Also due to feedback from series creator Pendleton Ward
– Ward had “hinted” to Little Orbit that he wanted the next game to be more Zelda-like
– Bigger overworld, dungeon puzzles, light RPG elements
– Can buy health upgrades, damage upgrades or new items
– These can grant hero Finn additional abilities
– Dungeons and temples are constructed around a central theme
– One of these areas is a castle of music
– Here Finn could discover images of various instruments with numbers next to them – clues to a puzzle deeper in the dungeon
– Another puzzle: Finn needs to hit colored switches, which raises/lowers gates in his way
– Puzzles will be designed with trial and error in mind
– This is to appeal to the game’s main demographic, 8 to 12-year-old children
– Art style blends smoothly-drawn backgrounds and environments with pixelated characters and animation
– Designed to appeal to the secondary audience of 18 to 24-year olds
Nintendo won’t be jumping on the Virtual Reality bandwagon any time soon. While it’s something the company is looking into (and “a wide range of technologies” for that matter), Nintendo of America president Reggie Fils-Aime told the Associated Press that “the technology isn’t quite there yet”.
He said:
“For us, it’s all about fun gameplay. That’s what we want. We want a fun, compelling experience. Right now, the technology isn’t quite there yet, in our view. Certainly, it’s something we’re looking at. We look at a wide range of technologies. When it’s there and enables a fun experience, we’ll be there, too.”
We're really excited about our first WiiU game, Alphadia Genesis! A full page featured in our #E32014 brochure~ pic.twitter.com/SNf4dpuhA3
— Natsume Inc. (@Natsume_Inc) June 14, 2014
While speaking with Takashi Tezuka, NintendoWorldReport brought up the possibility of multiplayer in Mario Maker. The idea would be that one person edits Mario courses on the GamePad while another player jumps in and play with another controller.
This is something that Tezuka seems to be intrigued by. In response to the idea, he said, “Oh, that’s an interesting idea,” followed by laughter.
The triforce clock above will come bundled with the special versions of Hyrule Warriors in Japan. It will be included in the Premium Box and Treasure Box.
CoderChild appears to be working on Zombie Incident for the 3DS eShop, based on a recently-published tweet. The indie developer posted the following on Twitter earlier today:
Confidential. Please, keep it secret. Thanks.
#upcommingreleases
#3DS
#eshop
#3dseshop
#gamedev pic.twitter.com/xFZpVwMqA2
— CoderChild? (@coderchild) June 14, 2014