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Producer reiterates reasons for lack of Lords of Shadow 2 on Wii U

Posted on February 28, 2013 by (@NE_Brian) in News, Podcast Stories, Wii U

Castlevania: Lords of Shadow 2 producer David Cox has once again commented on why the Wii U won’t be receiving his game.

As Cox told Eurogamer, developer MercurySteam simply doesn’t possess enough resources. The team would need to tack on another 20 staffers just to make a Wii U port possible.

Cox explained:

“The reason why we are developing it on PC, PlayStation 3 and Xbox 360 is simply because that’s the amount of people we got. If we want to do a Wii U conversion, that’s another 20 people. We just don’t have the resources or the budget to do it. It’s not to say we wouldn’t do it, it’s to say at this point we don’t want to lose focus on what we’re doing. We’ve got a certain way down the line, and it would be a distraction to have to do a port to another system at this point.”

Cox won’t rule out Lords of Shadow 2 for Wii U completely. It could happen in the future, but fans shouldn’t hold their breath for the time being.

“Game development is about managing resources. You say to yourself, can I take on another 20 people? It’s just a nightmare to manage at this point. That’s the only reason why we’re not doing any other formats. Also, the MercurySteam office is at breaking point right now. It’s rammed. They bought the office for 60 people, and there are 110 now. People are sitting on each other’s laps almost. It’s all these kind of logistical issues about the development.”

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