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Sea of Solitude: The Director’s Cut announced for Switch

Posted on December 10, 2020 by (@NE_Brian) in News, Switch

Quantic Dream and Jo-Mei Games are bringing Sea of Solitude to Switch, the two companies announced today. A release is planned for March 4, 2021.

Rather than a simple port, the team has reworked the game. There will be a new script, new voices, new Photo Mode, and gyroscopic support.

Here’s an overview of Sea of Solitude, along with a trailer:

When humans get too lonely, they turn into monsters…

Sea of Solitude takes you on a personal journey of a young woman’s loneliness. Set sail across a beautiful and evolving world where nothing is quite what it seems. Meet fantastical creatures and monsters, learn their stories, and solve challenges. Explore a flooded city by boat, on foot, or by swimming through the water itself. Dare to look what lies beneath the surface, in a haunting struggle of darkness and light, and discover what it truly means to be human.

Key features
An emotional journey — Sea of Solitude embarks players on a nuanced and intimate action-adventure, experienced through the mind of Kay, as she struggles to overcome her loneliness. Players must help Kay see below the surface and beyond, guiding her through her Sea of Solitude in this deeply touching tale of darkness and light.

A metaphorical world — As her journey evolves, Kay’s dark and stormy environment begins to transform, with light and color shining into the world. Water levels rise and fall to reflect her own state of mind, transforming the flooded city landscape into new areas for the player to explore with new challenges to face.

Face the monsters within — Encounter fantastical creatures, solve puzzles, and rid the world of tainted memories.

Meet a variety of beautiful and terrifying monsters, each with their own struggles of loneliness to tell. Through confronting these monsters, Kay will not only learn more about them, but also herself and what it means to be human.

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