Update: Not from the company – Slightly Mad Studios explains Project CARS’ Wii U delay
Update: It turns out that the comments below shouldn’t be taken at face value, as the page is not run by Slightly Mad Studios. Apologies for the confusion.
Bandai Namco, the distributor of Project CARS, has already weighed in on the racer’s Wii U delay. Now we have a few words from the game’s developer as well.
On Facebook, Slightly Mad Studios explained that Nintendo’s platform “uses a substantially different architecture to other consoles and the PC”, which means more time is needed “to code to the same quality of the other releases.” Ultimately the team needs a bit more time to adapt Project CARS for Wii U.
Check out Slightly Mad Studios’ full comments below.
The WiiU uses a substantially different architecture to other consoles and the PC, meaning it takes more time to code to the same quality of the other releases.
Our devs just need more time to adapt a WiiU version… PS4 and XBoxOne are closer to the PC version.
If people want a sim race on WiiU, they’ll buy it, even in one more year… If they prefer Mario Kart…