Splatoon 3 9.3.0 update announced, patch notes
Nintendo is about to release the latest update for Splatoon 3, which is version 9.3.0. It should be going out tomorrow, March 12, in North America and March 13 in Europe.
This is the first update the game is introducing since November. As usual, there are a ton of adjustments here for weapons and more. A number of bugs have also been fixed.
The full rundown is as follows (rough Japanese translation – official English translation coming soon):
Splatoon 3 update version 9.3.0 patch notes
Changes to game content
Match Changes
- Changed the performance of some main weapons.
Weapon Name | What’s changed |
---|---|
Bold Marker Bold Marker Neo |
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Wakaba Shooter Momiji Shooter |
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Pro Modeller MG Pro Modeler RG |
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N-ZAP85 N-ZAP89 |
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Space Shooter Space Shooter Collaboration |
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Wide Roller Wide Roller Collaboration |
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Vincent Vincent Hugh |
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Splash Spinner Splash Spinner Collaboration |
‐With this change, the time it takes to complete the first charge stage has also been shortened by approximately 2/60 of a second. |
Barrel Spinner Barrel Spinner Deco Order Spinner Replica |
‐With this change, the time it takes to complete the first charge stage has also been shortened by approximately 2/60 of a second. |
Splattery Splatterly Hugh |
|
Splattershot Splattershot collaboration Order Maneuver Replica |
‐There is no change in the fact that bullets fired by taking aim after a slide have a larger hit detection area. |
24-type Replacement Umbrella, Type A 24th Type Replacement Umbrella B |
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R-PEN/5H R-PEN/5B |
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Dental Wiper Mint Dental wiper Sumi |
|
- Changed the performance of some special weapons.
Special Weapon Name | What’s changed |
---|---|
Ultra Stamp |
‐Increased damage dealt to opponents near the center of the explosion from 60.0 to 220.0.‐Increased damage dealt to targets far from the center of the explosion from 30.0 to 60.0. |
Ultra Chakuchi |
|
Ultra Shot |
‐Damage dealt to opponents in the center of the explosion remains at 53.0.
‐The effect of having the maximum number of “Special Performance Up” gear abilities equipped remains unchanged. |
- The points required for special abilities for some weapons have been changed.
Weapon Name | Before | After change |
---|---|---|
HokusaiOrder Brush Replica | 200 | 190 |
Splattershot collaboration | 200 | 190 |
Gaen FF | 200 | 190 |
24th Type Replacement Umbrella B | 200 | 190 |
S-BLAST91 | 190 | 200 |
R-PEN/5H | 210 | 220 |
- In the Negitoro Coal Mine, the lamp that was installed on the bridge in the center of the stage has been moved to the top of the elevator.
Splatfest Changes
- Changed the terrain for Trikala Battle Rules on some stages.
Stage Name | What’s changed |
---|---|
Gonzui District |
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Masaba Strait Bridge |
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Humpback Market |
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Takaashi Special Economic Zone |
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Negitoro coal mine |
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Fixed some issues with player controls
- Prevented an issue where a super jump immediately after spawning could result in blocking an opponent’s attack immediately after landing.
- This fix ensures that when you super jump, any armor provided by the squid spawn will always be removed before landing.
- Fixed an issue that caused the controller to vibrate when projectiles from the Nova Blaster, Nova Blaster Neo, or Order Blaster Replica hit terrain.
- Fixed an issue causing bullets from the Overflosher or Overflosher Deco to not be displayed correctly on other players’ screens when they bounced off a bullet shield.
- Fixed an issue where when equipped with a spinner that can keep a charge, using a subweapon with certain controls while keeping a charge would not cancel the charge.
- Fixed an issue causing your position to remain significantly off on other players’ screens when repeatedly performing a sliding maneuver or using the wiper while standing on the edge of a step in terrain.
- Fixed an issue in which if Shark Ride came into contact with the Rainmaker barrier while charging in, the position of Shark Ride would appear offset when viewed by other players.
- This fix means that if you touch the Rainmaker barrier while charging in with Shark Ride, you will no longer be knocked back.
- Fixed an issue causing the intervals between consecutive stamp attacks with an Ultra Stamp to appear inconsistent when viewed by other players.
- Fixed an issue causing a player with poor connection conditions to have their position displayed incorrectly from the perspective of other players when performing a super jump immediately after using an Ultra Splashtop.
Match-related issue fixes
- Fixed an issue in the Rainmaker battle rules for the Snail Spillway that could cause the count to advance unintentionally when acquiring a Rainmaker that was underneath a step while descending from the top of the step.
- Fixed an issue on Mahi Mahi Resort & Spa in which Que Ink’s counter shot would disappear without exploding when it hit the border between a certain wall and the ground.
- Fixed an issue in Negitoro Mine that allowed players to enter the opponent’s base in an unintended way through a certain wall.
- Fixed an issue in the Ryugu Terminal’s Rainmaker Battle Rules that could cause the count to advance unintentionally when capturing a Rainmaker that was at the bottom of a step while descending from the top of the step.
We’ve got coverage of all past Splatoon 3 patches and more here.