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Square Enix uses fan feedback in making Bravely Default changes

Posted on May 23, 2012 by (@NE_Brian) in 3DS, News

You know what’s great? When developers actually listen to fan feedback when making their games.

Over the past few months, Square Enix has released a number of demos for Bravely Default: Flying Fairy, giving players an opportunity to experience some if its mechanics. Fans voiced some changes that they would hope to see in the final version, and the game’s staff followed through.

Players will find that characters now run 20% faster. Even better, the enemy encounter rate hasn’t been changed. Fans had previously felt that Tiz walked too slow.

Pushing the slide pad affects the running speed. Push just a bit, and the character will move slowly. The character will run at full speed if it’s pushed all the way up.

These aren’t the only changes made in Bravely Default. Character standing positions when you talk to them have been modified and the team has corrected a sound timing issue encountered at the inn.

You can view a comparison video showing the changes here.

There is another Bravely Default demo planned for Japan. The next trial will offer a taste of the title’s battle system.

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